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번역 관련 문제 보고
Of course OP won't think about that, cause why would he think about anything other than "me get free games!!!".
Steam is pretty good at telling you WHY is showing you a particular game. You might want to look into that information.
The funniest part of this is everyone will flock here to complain the day Epic closes the free game faucet. (Which eventually will happen)
Meanwhile... I have games on steam and epic, I use both platforms and im enjoying it so far.
I have massive libraries of games I didnt launched. And community doesnt matter because I can always see reddit.
I find more ironic how people keep coming up to Steam to talk about the Epic Store. Fortunately everyone's welcome here.
I do own games in many other services (Origin, BNet, Uplay, Humble...) but so far I haven't done so on Epic.
I have a large enough library as to already own the freebies they have been giving. The exclusives don't attract me as I'm a patient gamer and very rarely buy on release (I have plenty to play while the 'full edition' comes out discounted with all the DLC. Looking at you BL3)
But most important. I want to see the store is there 'for the long run' before putting my money in it. I want to know they won't call it a day tomorrow and close doors if things don't go as they planned.
Took my time to put money into Origin (I knew well EA previous attempts at it and how they ended) and I'm doing the same for Epic.
Same why I don't touch Stadia with a ten foot pole. I know how Google loves to drop projects as dead weight because reasons.
People should get themselves too carried away by their own hype. Steam was never going to dip into Sony or Microsoft's console market. They were designing a portability tool for PC Gaming.
Well to be clear the publishers decide what to provide for free on Steam.
The publishers technically don't have to be involved at all in Epic's free games arrangements (if Epic is willing to pay the developers cut for all the licenses that go during the event they can run it entirely on their own without even needing publisher approval) although I would be surprised if they aren't at least consulted and an arrangement agreed to as to how much (whether per game, lump sum or a combination) that Epic has to pay for the licenses during the free week.
Its the standard setting many clients try with.
You might be right, indeed that it isn't be employed here, but it IS a widely known and used tactic, so I wouldn't discount it so easily.
You hit on a note here that continually puzzles me.
It was seen with No Man's Sky too (so not just consoles). Granted that game had a demonstrably silly season of features being boasted by Sean Murray which caused issues galore. But there were people who would talk about it, project their own wishes into it, and off goes the road into fantasy.
And then they come back moaning about why their dreams aren't init when they never were to being with.
Thinking about it, this is probably a reason I never even bother to look into any release before it's been released and reviewed. I just don't see the point.