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i just watched someone repave a concrete drive way, talk about hours of work laying rebar and leveling and foruming the pad for the concrete, the world is yours, unplug from the games an go enjoy life my friends.
It's ALWAYS be one of the primary merits.
Please explain as to why on box art on old computer cassettes they'd often use the screenshots of the BEST computer to show off, rather disahonestly.
That couldn't possibly happen if graphics weren't a primary could it?
But that evidence please....
They've always gone for the best looking they can and had to do late stage operations to get games optimized.
You have no idea how development works by the sound of it.
But you still offer no evidence to support your claim.
Heck there are games that have literally been nothing more than tech deomos for engines. Unreal, and Hl2 are great examples of these :P
As said. Graphics will get people to pick up the game. Gameplay is only something they notice after they buy the game. It's not unlike snazzy boxart.
As I'm someone who's not only been around since the dawn but still has these games, I can look at them right now and see the evidence of this.
They seem to be either naive to how it has always worked or they weren't around then. Either way they're wrong.
WHich is why RPGs had such a hard, hard time gaining traction in the west for so long.
Graphics get them to buy. Gameplay is what they expoerience later and honestly if you get the graphics flashy enough, the 8-12 year olds probably won't notice the bad gameplay or at least will stockholm themselves into believing they have a great game.
I think it's because the older I get, the more it sinks in that life is finite.
It's a good reason to do MORE and enjoy more as every moment is precious and you on;y get it once.
When I became disabled (around 25) I was told how I'd get worse and what to expect. I was told I could no longer work. Bit of a downer and I had to completeyl change everything.
And I realised that although I'm likely going to die earlier than average, that meant every moment I get is a bonus and therfore I make as much of each day as I can. Glass half full and all that.
Because here's the kicker - otherwise you spend that same time either worrying or feeling bad about things you can't do.
And what's the point in that when you could be doing things you like?
And one of my closest friends of the time was a developer who worte for a few computers. His name was Gary Howland, and while he certainly didn't reach any glitzy heights he did do a number of games and made a packet out of it. The old computer the Lynx (NOT the Atari Lynx but before that) he wrote and had a few games published, and I found some of the design documents for those games.
And guess what's in the remit?
An emphasis on graphics to sell the game. That's early 1980s.
Yup, it's the old thing I bang on about a bit - when you have limited resources available to you, you not only get to do ANYTHING if presented with better stuff, but it means you got to make things pop on what you do have.
It's why when we had various computers back in the 1980s in Britain, the BBC Micro, the C64, Dragon, VIC20, and so on, of all these the Spectrum was the most popular and worst looking.
Guess what systems they used for the boxshots on an awful lot of Spectrum games? NOT Spectrum ;)
Usually BBC or C64 as they were the best looking.