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翻訳の問題を報告
I don't know if you are referencing myself, If you are then I am pleased to say I do not expect any such thing. My choice of game titles or gripe is not AAA new releases or expecting %80 off for a game that is less than 12 months old for example.
It's quite common for people to do this and THINK it's not so good, but have you CHECKED OP?
Because there are sites that colalte data on sale percentages and prices since they started, and you might be surpised to find it's not as you claimed.
Basically, it becomes less impressive to you becuase you're USED to it.
Yeah i pretty much have lowered my expectations and I do shop around, I check isthereanydeal and other sites, thanks for the reply.
You have all bought up some great points
Tghat's the best attitude to have geneally, but especially when buying games.
Of course you're not going to get discounts, especially ones you would like to decide yourself on games that still sell well and are in their pop phase.
Though I am kinda saddened that the Dark Souls trilogy is not on sale due to Elden Ring being popular, even though their online mode has been taken down.
All of this is down to twisted perceptions. The only real noticeable change that happened sales wise was some years ago when they got rid of flash sales so deep discounts largely went away, but they were mitigated by leaving an average discount across the whole sale anyway.
The first thing is that prices like with most entertainment products are NOT related to inflation or cost of living and never have been. The price is quite literally simply a sweet spot of what they can get away with charging to maximize profit. They wish to sell as many units and get as much money. That's it.
Back when games first started, and you had the first popular cartirdge games, the Atari VCS. At the time of around 1981-2, the average weekly wage here in Britain was just under £100. And yet cartridges were at an RRP of £29.99.
A THIRD of a whole week's wage. Fo rme as a kid in my first job I got just under £50 a week and that hurt.
When you had other computers, cassettes were cheaper as they tended to go for anything between about a tenner to sometimes £20. Forward a few years and the first budget labels started to show up (re-releases) where you'd either get one title for a couple of quid, or a compilation on cassette of up to ten for a tenner.
Onto the PS1 era and the RRP was between £29.99 and £39.99. There was largely a sliding scale down to how many units you could shift. If you bought 3 copies of a game, you made bugger all profit as you bought them in at around £28, leaving a quid and a bit profit if you wanted to compete with the supermarkets.
So as you see none of this has remotaly gone in line with inflation or cost of living. Same with films, and records.
And lastly, if they did drop during crises or linked it to some sort of scale, then the problem there is the crises ALSO affect them too. The people who work at that company ALSO get the same effects in their cost of living so it'd hit them harder.
So no it doesn't work like that for those reasons.
Mind games make the biggest portion of the sales pie during release. So whoever wants the premium of playng day one will pay premium price.
For more patient gamers, a lot of those will reduce base price over time and then you'll find it ona sale over the reduced base price.