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Seems quite shady.
https://web.archive.org/web/20190227011602/https://www.gog.com/news/conclusion_of_the_bfair_price_packageb_program
https://www.pcgamer.com/gog-is-ending-its-fair-price-package-so-it-can-give-devs-a-larger-cut/
If so this relate to ending support for regional fair price, in order to support negotiations, they never said they won't be doing 30% anymore.
If anyone is interested in reading it.
Ah thanks, I give this a read now as I wanted to see more to it for better understanding, as sometimes blog news sites don't always give completed story until whole thing ends normally.
* Steam is the store that offers cash cards worldwide. Although some stores like Battle.net & Origin that has cash cards but they are not readily available atleast here in India (where i'm from. Not sure about the other's). Cash cards take 10-15%. Which Valve absorbs into their 30%.
* Steam has various regional currency support.
* Steam has various regional payment support. (for India alone there is various local bank support, Cash on Delivery & paytm). I'm sure many of the regions get their own payment support.
Other stores such has :-
** GOG only offer's USD & no local payment support.
** Uplay has Euro & no local payment support.
** Origin has INR but only credit card & paypal which is common all the stores mentioned.
** EGS has INR but only credit card & paypal.
** Battle,net only offer's USD.
* Steam has public API that gives out various data you can see it for yourself with sites such has :-
** https://steamdb.info/
** https://steamspy.com/
** https://steam250.com/
** https://www.gamedatacrunch.com/
** https://togeproductions.com/SteamScout/steamAPI.php?
There's more like them. I don't know how much resource they take from steam. Does GOG, EGS and various other's offers data to public like the one's mentioned above?.
* With the 30% cut. Valve has expanded to VR, supported linux to Proton & done various open-source projects and even more.
* Steam keys are widely used in sites such has Humble Bundle, Green Man Gaming, Fanatical, CDKeys, Voidu, Nuuvem & various other third-party sites. Which Valve does not get 30% cut.
Then they are steam features & their constant development for client & their store page.
How do you know Valve does not do much for VR and you mention Epic of all.
https://twitter.com/TimSweeneyEpic/status/1091025939109199879
Valve doesn't take 30% on all transactions either. The split is 30/70 until $10 million sales, then 25/75 until $50 million sales and after that 20/80.
Not to mention valve takes 0% on sales outside of Steam that use the keys they generate despite being redeemed and activated on Steam. So that is really major
Also, the claim about Valve's price veto seems weird to me, because the only source of its existence seems a tweet from Tim Sweeney... and nothing else: no documents, mails, nothing. Just a simple tweet that says "Yep, Valve can do that, trust me".
But let's say prices are affected by a store's cut: wouldn't publishers with their own store kill any price competition by making their own offer automatically the best one? (E.g: Borderlands 3 could be priced €60 on Steam, €49.20 on Epic and €42 on 2K Store)
Apart from EGS making huge loss and expecting to be profitable by 2023-2027. Low share just feel gimmick at least for us customers. The client feel almost same has past 2 years and their storepage resembles steam homepage. No shopping cart yet!!.
The trickle-down economics is just a myth. Devs/Pubs will never reduce the price just because they are getting low rev share. There is also rumor that games price will be increased to 80$.
Hey. Maybe in 10-30 years this trickle-down happens and we customers will finally get low price. depends when that happens.
I don't doubt the 2nd part, because publishers NEVER been our friends, and they're people that looking to make profit just like any other marketing people that runs the company that calls the shots to funding game projects, or to cancel them really and that how it been for over 40 years, and people still don't realize this which is sad. Also the rumor of the games prices going up, that not a rumor, they're going up by $10 so instead of your standard $60, it will be $70, proof of this is on PS5, and Xbox series, as well the publishers such as Sony, Take-Two, and etc that trying to push this to be a standard for price increased, they got away with it in 2014, and they do it again. in due time PC will get hit with that price increased, if people remember at all lol.
Maybe we see in 10 - 30 years, and laugh saying oh yay because of lower sale cut we don't have to pay $100 for new game, and have to pay $90 instead what a great deal for lower sales cut, but again this really comes down to a lot of marking BS that comes from publishers, and many compaines, I can't say for sure when we're suppose to see this "lower price" that suppose to happen, which I doubt when comes to publishers.