Tutte le discussioni > Discussioni di Steam > Steam Community > Dettagli della discussione
Numeric Rating System (1-10 / 0 -5)
Hey community, i'm wondering what are your thoughts on Steam's binary rating system (Recommend or Not Recommend) and do you think a numeric rating system would be more useful? Also which rating would you prefer? 0 - 5 or 1 - 10 and why?
Messaggio originale di Kargor:
I don't necessarily want numbers -- words have a clear meaning. However, I would like at least 3 options like yes/maybe/no, and I'd prefer 5 like definitely, yes but, oh well... maybe, no unless, hell no.

I often feel the gap between one game and another can be rather large -- especially when it was a clear choice on one, and contemplating whether it's yes or no for the other...
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It's been suggested countless times. I think it adds a finer level of rating but Steam hasn't thought about implementing it the last several years. Most people just get around this by including their own numeric rating in the review itself.
I dislike numeric ratings, so personally i don't need them.
I do miss a neutral rating from time to time, but that's about it.
I think some people like the idea of numeric systems better. But I never describe a game to a friend as being a 4.3/5. So why is that the "best" for aggregate reviews to be presented?

Most people can decide whether they liked a game or not. And you can take all that data and get an idea whether people in general like the game or not. I mean if 88% of people give it a positive review you're confused by that means? You need to see a 88/100, 8.8/10, 4.4/5 to get it?

Or do you think giving people the ability to have fits and rate things as 1 or 0 and 9 or 10 and average out to a 7.2 really creates the ideal results?
This gem again.
This system would be rather redundant to answer the question you are asked. If you want to rate a game ona 1-10 scale. You can do so on metacritic. If you want to use a X/Y score you can do so in the text of your review.
this system is responsive and works like a 9/10 in a Colgate ad!
I give it a 5/7, perfect score
Alls I can say is asking for a granularity of more than 5 (hate, dislike, meh, like, love) is asking for more than most subjective minds are going to be able to provide.

Maybe on Planet Vulcan, Mr. Spock and his cohorts can give something a score of 7.835 out of 10.000 -- but not here on Planet Earth.
Messaggio originale di Start_Running:
This gem again.
This system would be rather redundant to answer the question you are asked. If you want to rate a game ona 1-10 scale. You can do so on metacritic. If you want to use a X/Y score you can do so in the text of your review.
Metacritic doesn't require you to own the product, so it's effected by review bombing with ease.
Also, rating it in your review doesn't affect the actual score, so it's not really helpful. :lunar2019deadpanpig:

Having a 1-5 star system or 1-10 rating scale would only result in more accurate ratings, for slightly more time.
The reason for the suggestion is to remove the vagueness of scores like "the worst game ever and don't recommend" or "the best greatest game I've ever played". I find such ratings useless and it is not that a numeric rating system would eliminate them but it would highlight the ridiculous nature of 0 ratings and the expectantly low rated 10/10. Numeric rating systems should be accompanied by relevant categories for ratings which usually are absent and left up to the user. For example, a 0 - 5 rating system could be accompanied with graphics, game play, sound, AI and story line/plot. Now each category can be rated out of 5 and the overall rating is an average. Most persons don't have the patience or time to cater to such a rating system but that is how i envision it. Say i rate game X as follows: graphics 4 out 5, game play 5/5, sound 3/5, AI 1/5 and story line 3/5. Then the overall rating would be 3.2 out 5. A little elaborate but it's better than worse game, don't buy. It's highly unlikely that any game would get 0 across the board and should also be rare that any game should get 5 across the board
There's nothing wrong with the recommendation system as is. It's a very simple yes/no thing and people can explain their reasoning quite well in the review portion.

Having #/10 doesn't help when most people will do 1/10 or 10/10 just because.
How do you put "fun" in a numeric rating, especially when it's also split up in different categories like graphic, story etc. that each need to be rated seperately?

And how do you rate a game like, let's say Rimworld?
It's definitely not a 5/5 in graphics, is it? Probably also not in the sound department. And story? I mean, what story? So a 0 out of 5 then?
Yet it still is, in it's category, an absolute marvel to play and i would recommend that game to everyone asking.

I really don't see the issue with "I recommend (or don't recommend) a game and here's why" (maybe an additional "maybe" would be fine as well).

And most users here aren't professional reviewers, so why pretend they are?
Ultima modifica da Meatbug; 11 gen 2021, ore 14:13
Messaggio originale di Snapjak:
There's nothing wrong with the recommendation system as is. It's a very simple yes/no thing and people can explain their reasoning quite well in the review portion.

Having #/10 doesn't help when most people will do 1/10 or 10/10 just because.
There'd be no reason not to change it then, make it more in-depth for those that want change, while keeping it simple overall. :duetaddict:
Ultima modifica da TKOdarkshadow; 11 gen 2021, ore 14:17
Rating systems have to die.

Steam has a recommendation system. Which is fine.
Messaggio originale di Snapjak:
There's nothing wrong with the recommendation system as is. It's a very simple yes/no thing and people can explain their reasoning quite well in the review portion.

Having #/10 doesn't help when most people will do 1/10 or 10/10 just because.
I get the feeling that some people can't comprehend a review system that doesn't have a score at the end.

The main focus of the review should be the text, the reason why one's recommending/not recommending a game, not which direction the thumb is facing.
Messaggio originale di Snapjak:
There's nothing wrong with the recommendation system as is. It's a very simple yes/no thing and people can explain their reasoning quite well in the review portion.

Having #/10 doesn't help when most people will do 1/10 or 10/10 just because.
That i agree but such 1/10 or 10/10 with minimal reasoning would obviously be seen as fanboyism or trolling. A numeric rating system should provide meaningful degree of review more so than recommend or not recommend. Also the review portion is adequate i admit but i see reviews that thrash a game and still recommend it. A numeric system may do justice to such seemingly contradictory reviews
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Tutte le discussioni > Discussioni di Steam > Steam Community > Dettagli della discussione
Data di pubblicazione: 11 gen 2021, ore 7:39
Messaggi: 153