Killing Floor 2

Killing Floor 2

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norritt Oct 31, 2020 @ 3:53am
Q: Killing Floor 2 and micro-transactions
Apparently the Killing Floor 2 forum can only be used by game owners. I liked part one but don't own the sequel yet so I have to open the discussion here.

While the game reviews seem to be mostly positive there was a recent review warning about micro-transactions in the game. Considering that there were a lot of DLCs for part one but there don't seem to be any DLCs for Killing Floor 2 I wonder now if Tripwire has joined the dark side and littered the games with MTX.

So my question to you who own the game. Are there any MTX in Killing Floor 2, if so to what extent. The game is 8,90€ on sale right now. Lets say I want access to the full game (all content) what would the actual cost be?
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Showing 1-13 of 13 comments
ReBoot Oct 31, 2020 @ 4:03am 
There's heaps of cosmetics to buy, but they're option in terms of the game showering you with cosmetics for merely plying it. It doesn't take too long (I'd say, about a week of normal game time) to get all the cosmetics you'll never need/be able to use. I'd say, the cosmetic system is more generous than what KF1's DLC offers.

Then there's, very similar to KF1, buyable weapons. Those are cool but similarly to KF1 more sidegrades than P2W. Unlike KF1, those can he shared hassle-free. In KF1, a DLC owner could buy such a weapon for a teammate while in KF2, everybody gets access when a DLC owner joins. Similar to KF1 if you want all the weapons, you'll have to pay extra. Can't say how much though.

KF2 is about as dark-sided as KF1, it's just that people love drama.
Last edited by ReBoot; Oct 31, 2020 @ 7:52am
AustrAlien2010 Oct 31, 2020 @ 4:32am 
Well... you should have your answer by now. So, I will remove my post, because your question is answered, and I do not care to be a bad patron.
It is recommendable to just buy the base game, and ignore the whole market-thing, if you do not care about micro-transactions.
Last edited by AustrAlien2010; Nov 1, 2020 @ 2:33am
ReBoot Oct 31, 2020 @ 7:59am 
Originally posted by AustrAlien2010:
It spams you with all sorts of "virtual items", and there is no normal way to get rid of all those items, unless you sell them or give/trade them away.
Not quite right. In KF2, everything except event rewards can be grinded into crafting materials. Which can be crafted. Unlike TF2 and CSGO, you can drastically reduce the size of your inventory without trading/selling.
cSg|mc-Hotsauce Oct 31, 2020 @ 8:01am 
OP... Use this sub-forum to post as a non-owner of the game...

https://steamcommunity.com/app/232090/discussions/5/

:qr:
FOXDUDE69 Oct 31, 2020 @ 11:06am 
Originally posted by norritt:
The game is 8,90€ on sale right now. Lets say I want access to the full game (all content) what would the actual cost be?

Hello!

The real price of the game (excluding cosmetics) is the 8.90+59.96

The 59.96 is from the DLC weapon bundles sold at 14.99, of which there are 4 right now but more are on the way so if you want to have all the content, expect to pay 14.99 every 4 months when they release new weapons. They do go on sale a few months after they are released but only by 50%.
It is worth noting that when a player joins a server, they share all their DLC weapons with everyone on that server, and these players have access to those weapons for the duration of the map, even if the player who has purchased the weapons leaves the server.

Selling DLC weapons was a heavily criticized move by the community who already supported the game via the purchase of cosmetic bundles or by purchasing cosmetic loot boxes.
Most of the cosmetics on these loot boxes are pure trash that only cheapen the look of the game, however, some weapon skins do look very cool and you can buy these easily from the Steam Marketplace (for as low as 0.03) but some of these items are stupidly expensive because of how rare they are.
The player skins and weapon skins featured in cosmetic bundles are, in my opinion, of much better quality and also go on sale once in a while.

To finalize I'd also like to point out that Killing Floor 2 remarkably improves on every aspect compared to the first Killing Floor. The gameplay, the visuals and the sound design have notoriously been improved to a AA quality and the gun animations are superb, and with over 30 official maps, there's a great game here for only 8.90. So I wholeheartedly recommend the base game and then get the DLC weapons you like on sale if you become heavily invested.

Any additional questions? :happymeat:

Edit: You can also unlock some cosmetics by playing the game but nothing that comes close to the payed stuff.
Last edited by FOXDUDE69; Oct 31, 2020 @ 11:08am
Rewire Oct 31, 2020 @ 11:18am 
I second this. My inventory is full of trash i cannot remove in any way. Mostly crafting materials but also event trash nobody asked for. You can check my inventory, it's public. We're pretty much stuck with this stuff. KF2 is guilty for adding said trash items, Steam is guilty of not having an option to simply delete such items, especially if they do not have market value. We should have such a function if only for worthless items, so it wouldn't lower the market's value, since these are all free items anyway.
Ғlϵshus Oct 31, 2020 @ 12:56pm 
Well KF2 has a dedicated market on steam, you just have to go and see to get an idea of ​​the quantity of items available for this game. I have nothing against that, you just have to buy and resell until making a sufficient profit not to lose anything by keeping a copy of the desired item. Or focus on the most popular / profitable items ...

So far ... It seems that Tripwire does not want players to proceed in this way to obtain their items, indeed KF2 offers items for sale directly in-game (shop ingame) which allows them to bypass commissions to players and Steam. Here are some changes TW has made in this regard:

- If an item becomes VERY popular / profitable on the SCM, the ingame shop will offer these items often much cheaper which generates a risk for those who have placed offers to buy on the SCM and makes it difficult to make a profit with the items of KF2. A lack of consideration on the part of TW ...

- Previously there were only a few types of items that were EXCLUSIVE to the ingame shop and tagged unmarketable and therefore impossible to make profit with (new characters, special outfits, special effects), all creations of the game devs, except fault. But lately even the new skins created by the community are only accessible on shop ingame.

In addition, weapon DLCs are no longer free, which still adds something for which we spend without hope of being able to resell it later ...

- Previously we could buy event items (at the end of each event they became salable), but lately we can only get these items either by using tickets or by buying the full pack on the ingame shop.

So there you go, they are doing everything they can to push to spend on the ingame shop, which is not in the interests of the consumer / player in my opinion.
Littlefoot Oct 31, 2020 @ 5:56pm 
To be honest, Killing Floor 2’s monetization now feels like a mess. There’s both cosmetic microtransactions plus paid weapons. TW are seemingly open to trying anything to get just a little bit extra cash.

The cost of the weapons (if you want them all) can easily reach a total you’d expect to pay for a normal AAA release. Though a tip, there are sales when updates go officially live where you can grab them for a neat discount. Which is nice because none of the weapons are worth the full asking price.
Cloud McFox Nov 1, 2020 @ 1:18am 
Originally posted by norritt:
Lets say I want access to the full game (all content) what would the actual cost be?

If you want to access all the content in the game (read: weapons), you'll need to:

- Buy Deluxe edition for the Zweihander sword for Berserker

- Buy Road Redemption for Road Redeemer (baseball bat with metal bits) for Berserker

- Get weapon DLCs either through direct purchase through in-game store, or getting them from other players through trading


The complete breakdown of how much weapon DLCs cost goes like this:

While not on sale, 1 weapon costs 10 bucks, or a pack of 2 weapons (that both were released in the same update) costs 15 bucks. While on sale, all old weapons go for 50% off, which cuts down the price to 5 bucks for 1 weapon, or 7.5 bucks for a pack of 2, all new weapons (released in the same update during which the sale is happening) get a 25% off discount, which cuts down the price to 7.5 bucks for 1 new weapon, or ~12 bucks for a pack of 2.


Here's the list of all DLC weapon packs, as well for which class they go. Single weapon means it's only sold seperately because it was the only DLC weapon introduced in an update:

- Ion Thruster + Rhino revolver (Berserker and Gunslinger)

- Mosin Nagant + Riot Shield Glock18 (Sharpshooter and SWAT)

- Compound Bow (Sharpshooter)

- Glock18 pistol + Blunderbuss (Gunslinger and Demolitionist / Support crossperk)

- Minigun + Mine Reconstructor (Commando and Medic)

- (Upcoming) Frost Fang shotgun (Support / Berserker crossperk)


That puts you at 4 weapon bundles + 2 standalone weapons (one of which is going to be new and cost 7.5 bucks), which means all DLCs during a sale cost 42,5 bucks (4 bundles for 7.5 bucks, one old standalone for 5 bucks and one new standalone for 7.5 bucks) if you are going to buy them during the sale that will happen when the upcoming Christmas update releases


Do keep in mind that the weapon DLC packs are tradeable, meaning people can (and will) want to trade for them. Usual price for any old weapon DLC is 2 MannCo TF2 keys, while a new weapon costs 3 MannCo TF2 keys.
Last edited by Cloud McFox; Nov 1, 2020 @ 1:19am
ThriJ Nov 1, 2020 @ 6:34am 
I'm just going to post my perspective on things in case anyone wants to see it from a more casual point of view.

The DLC weapons in KF2 are more of a reskin/cosmetic addition than a gameplay addition.They do add some interesting things like a bayonet on the mosin or the shield+glock combo,but they are completely optional and I would even say redundant.You can enjoy the base game without any further payment.They dont change the game in any way except what you see on screen and maybe a bit how you play,nothing more.

The full game is more than enough.You can buy weapon and character skins on the Steam Marketplace,but it's completely optional with no gameplay impact whatsoever.The money you dish out for the base game brings you 99.9% of content with a -+0.1% margin of error.
mr bruh Nov 2, 2020 @ 8:43am 
Originally posted by ReBoot:
There's heaps of cosmetics to buy, but they're option in terms of the game showering you with cosmetics for merely plying it. It doesn't take too long (I'd say, about a week of normal game time) to get all the cosmetics you'll never need/be able to use. I'd say, the cosmetic system is more generous than what KF1's DLC offers.

Then there's, very similar to KF1, buyable weapons. Those are cool but similarly to KF1 more sidegrades than P2W. Unlike KF1, those can he shared hassle-free. In KF1, a DLC owner could buy such a weapon for a teammate while in KF2, everybody gets access when a DLC owner joins. Similar to KF1 if you want all the weapons, you'll have to pay extra. Can't say how much though.

KF2 is about as dark-sided as KF1, it's just that people love drama.
automatic glock akimbo
balls itch Nov 4, 2020 @ 11:33am 
The reason is DLC are here is the total incompetence and utter dumbness of developers and their
entire marketing team, that still didn't realized, how to sell things right. They failed selling cosmetics and bam, they're selling DLC weapons, because their strategy didn't worked out well and they need to force people to buy something, something that have 0 effort in modeling/animating, seriously i won't give a 5$ for those weapons made with low effort. It's not a matter of someone's having a big wallet, it's a matter of someone who is respecting your own wallet.
mr bruh Nov 4, 2020 @ 1:00pm 
Originally posted by Dangerted.vmf:
The reason is DLC are here is the total incompetence and utter dumbness of developers and their
entire marketing team, that still didn't realized, how to sell things right. They failed selling cosmetics and bam, they're selling DLC weapons, because their strategy didn't worked out well and they need to force people to buy something, something that have 0 effort in modeling/animating, seriously i won't give a 5$ for those weapons made with low effort. It's not a matter of someone's having a big wallet, it's a matter of someone who is respecting your own wallet.
its obvious just how they force this with the weapon skins you get along with the DLC , they just put in some ugly skins , and they keep the pretty ones (like neon rgb or precious) to try and sell to you separatly
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