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翻訳の問題を報告
They should NOT rely of early access sales / revenue in order to develop their title to completion.
And that equates to using early access as a crowdfunding vehicle.
That is the issue.
He thanks those who purchased the title, then goes on to say how they didnt collect enough money.
Another classic example is Spacebase.
Developer "Double Fine Productions" abandoned the title/transitioned to Full Release 1 year after Early Access launch because production costs exceeded game revenue:
http://www.polygon.com/2014/9/22/6830469/spacebase-df-9-double-fine-development-ending
Its a common thread in early access.
Misusing the platform as crowdfunding, then jumping ship after testing the market.
Do you write for Trump?
The scam of yore is the daily business practice of Steams early access of today, including misusing the platform as a crowdfunding vehicle.
The only thing that has changed is that there is a 2 wk refund policy that is ineffectual for a title that is supposed to evolve longitudinally, and that devs and publishers now have explicit permission from Valve to drop the alpha for the cashgrab and run.
Nothing disingenuous about independently verifiable facts.
I hear Bernie still has a chance! ...lol
You can claim otherwise, but anybody can look it up on their own.
Its not a conclusion.
Its a description of how the platform is being used, as enunciated by the developers themselves.
There is no extrapolation, there is simply exposition.
5 failed kickstarters; 1 early access game rushed to full release and 2 additional early access games on the Steam store atm.
https://www.gizorama.com/2015/feature/opinion/meet-panzer-gaming-studios-steams-weirdest-scam-artists
https://techraptor.net/content/notorious-steam-seller-returns-with-shady-steam-bundle
http://cliqist.com/2016/08/15/zearly-access-not-platform-crowdfunding/
These is not an objective view, you are trying to push a biased view on the matter
We run out of funds, is a legit reason as any, again that dose not mean that its crowdfunding
And as you keep pushing it, lets take it from a deffrent view
Not enught sales dose not mean "we did not get engught from Steam to cover the cost" but that they did not sale as much as they where hoping for, or they used the funds in a bad way, or fell to some legal issue they had to pay for
There is many ways the funds can go, even if they had enught
One more is that maybe there funds that come from some investor went away as he did not see enught sales for him to think that the game will gain interest?
Also if we keep going abut stuff you made up, or assumed but are not objective, and honestly wrong
Valve did not say you cant use the Early Access system to help you fund the game, but they said that you do not need to relay on it, and if it happens that you do not have enough from it, you need to make sure you have some other way to get the funds
And before you go and shot "Crowd funding" you buy an Early Access game in its current state, the Dev can use the funds for updates later on, he can also use it for food, or for a mouse pad
Point is these is not crowd funding these is a game selling
Valve said: "Don’t launch in Early Access if you can’t afford to develop with very few or no sales."
Its pretty clear.
But this warning is not heeded.
And there is no consequence for failing to follow through with it.
That is the problem.