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Αναφορά προβλήματος μετάφρασης
https://store.steampowered.com/app/13240/Unreal_Tournament_Game_of_the_Year_Edition/
Not a problem if you're not so good yet, the bots can be configured to auto-adjust their difficulty level meaning that they should provide a good challenge no matter how good or bad you are.
I am unfamiliar with any of the other games you mentioned there, sorry.
"Bullet hell" (a.k.a. "bullet curtain" or "danmaku") shmups generally have a larger (and often geometrically prettier) concentration of enemy bullets, and involve more intricate weaving one's way through them. In turn, the individual bullets somewhat more slowly on average, and your player-character's hitbox is often just a single pixel -- sometimes with "graze" bonuses that you can get by having bullets pass through your sprite but not your hitbox.
https://store.steampowered.com/app/448370/
https://store.steampowered.com/app/452860/
https://store.steampowered.com/app/305380/
Ether Vapor Remaster and RefleX both do this,
eXceed 3rd is a straight-up bullet hell that doesn't have such a feature, but I do think it's relatively approachable for newbies anyway.
Of these I particularly recommend RefleX, as it has the simplest control scheme (movement buttons + shoot + reflect shield), but it also uses this simple control scheme to create some brilliantly creative gameplay. So it's easy to learn but also has lots of depth.
(Contrast, for example, eXceed third, which has buttons for shoot, focus fire which slows you down but lets you weave more accurately, charged weapon which you get from destroying enemies and grazing, and screen-clearing bomb. It's not actually all that complicated once you get used to it, but RefleX just has a noticeably smaller number of these buttons -- particularly since it lacks even a bomb button.)
https://www.youtube.com/watch?v=U06qKApT0aA