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the main problem is, even with the most direct connection possible, the lowest ping possible between one side to the other side of the world is around 400ms, at 60 fps that comes to 24 frames of lag, 120 that would be 48 frames and 144 it would be 58 frames, now that's an absolute best case scenario, and let's be honest just across america we can get well over 300 ping with a server in the center, most of the people I play against tend to be in that 100-400 ms range and they are all america based. I want to say its lag compensation, but you also have to factor in consoles,
till recently tv's had metric ♥♥♥♥ tons of input lag, in the neighborhood of an amazing tv ONLY have int 160ms of lag, again, this has gotten drastically better with mid range tvs being better then some computer monitors for gaming (absolute lag is not pixels response time for anyone who wants to argue with me, every single number on the box besides resolution and overall dimensions of the display are lies, but again, display dimensions have also gotten better at least if you buy within the west) with many being a half second or more, and even then, controllers have a good 60ms input lag and even plugged in tend to have about 30ms, so compensation on both the hardware and the server is likely at play and due to console first, many games likely screwed themselves over hard on pc this way.
like I said, I feel the lag, local lan was amazing for quake and unreal, online... stuttery but doable, but recent games compensate to much. overwatch probably has it the best, with attacker's advantage but beyond that... I can't understand how people play some games like fighting games online.
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Actually i finished the internet and im starting over :)
Only when they reach the point I'm interested enough to buy it I add them to the wishlist.
I suggested once, Valve should add a price tag that I can set to be noticed, if the price drops below that, even adding an autobuy option. for a certain price tag.
An entry on wishlist means nothing in itself, because we have all different opinions, what a certain game is worth for us personally. A price tag we could add would even give the general interest a value.
Take as example the old Atelier games in my wishlist. Where is no way in hell I will ever pay more than 5 Euro for the older ones. And it would be nice, if the publishers would get that memo from us. That way they were even able to make individual offers for each of us.
But if they don not want that, I cannot force them to get more money..
Like, it would be the users own fault for using the flag, but they'd find a way to blame valve, I'm sure.
Why? lol :)