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this is my server.cfg file ive used for years on a nuclear fall out provided virtual private server
//********************************************************
//WARNING: When updating the below, always make sure you keep the new input INSIDE the quotes!
//********************************************************
//********************************************************
//MAIN SERVER SETTINGS
//********************************************************
//The name of your server.
hostname "dr.N0s MYSTERIOUS sLAUGHTER HOUSE"
//Set a join password [All players will need to enter this password to enter your server (a.k.a Private server)].
//Leave this blank to have NO password.
sv_password ""
//Set the tags for my server
sv_tags "A.no_weaponbans, B.rock_the_vote, classic_source, custom maps, D.bot_tools"
sv_contact "http://riddleb0x.rf.gd/drn0/motdpage.php"
//Friendly Fire (0=OFF, 1=ON) - Default is OFF.
mp_friendlyfire "0"
//Footsteps (0=OFF, 1=ON) - Default is ON.
mp_footsteps "1"
//Team Balance (0=OFF, 1=ON) - Default is ON.
mp_autoteambalance "0"
//The maximum players one team can have beyond the other team (DEFAULT=2).
mp_limitteams "70"
//Kick idle/team-killing players (0=OFF, 1=ON) - Default is OFF.
mp_autokick "0"
//The ability for players to use the flashlight (0=OFF, 1=ON) - Default is OFF.
mp_flashlight "1"
//Punish TK�ers on next round? (0=OFF, 1=ON) - Default is ON.
mp_tkpunish "1"
//Force dead players to first person mode, effectively disabling freelook (0=OFF, 1=ON) - Default is OFF.
mp_forcecamera "0"
//Allow the server to be paused? (0=OFF, 1=ON) - Default is OFF.
sv_pausable "0"
//Force cleints to pass consistency check for critical files before joining server? (0=OFF, 1=ON) - Default is OFF.
sv_consistency "0"
//Allow cheats on server? (0=OFF, 1=ON) - Default is OFF.
sv_cheats "0"
//Server gravity (Default=800)
sv_gravity "800"
//Allow players to use mic (0=OFF, 1=ON) - Default is ON.
sv_voiceenable "1"
//Allow all players to chat with each other via voice? (0=OFF, 1=ON) - Default is OFF.
sv_alltalk "0"
//Voice Codec - Specifies which voice codec DLL to use in a game. Set to the name of the DLL without the extension.
//(DEFAULT=vaudio_speex)
//WARNING: We do not reccomend changing this option!
sv_voicecodec "vaudio_speex"
//Allow clients to upload their custom decals to the server (0=OFF, 1=ON) - Default is ON.
sv_allowupload "1"
//Allow clients to downnload files (0=OFF, 1=ON) - Default is ON.
sv_allowdownload "1"
sv_downloadurl "http://drn0.site.nfoservers.com/cstrike/"
//Maximum speed a player can move. (DEFAULT=320)
sv_maxspeed "320"
//How many hostages a Terrorist can kill before being kicked, 0 to disable (DEFAULT=5)
mp_hostagepenalty "10"
//Allow spectators on the server (0=OFF, 1=ON) - Default is ON.
mp_allowspectators "1"
//The amount of time after the map ends that players can chat before map round/map rotation (DEFAULT=10).
mp_chattime "20"
//After this many seconds without a message from a client, the client is dropped (DEFAULT=65).
sv_timeout "90"
//Amount of time in seconds a player can spray their decal (DEFAULT=10).
decalfrequency "10"
//Controls what information player will see in the status bar (0=All Names, 1=Team Names, 2=No Names)
mp_playerid "0"
//********************************************************
//ROUND SPECIFIC CVARs
//********************************************************
//Buy time in minutes (DEFAULT=1.5).
mp_buytime "1.5"
//C4 timer in seconds (DERFAULT=45).
mp_c4timer "45"
//Frag Limit (The number of kills at which the map ends) [DEFAULT=0].
mp_fraglimit "0"
//How many seconds to keep players frozen when the round starts? (DEFAULT=6)
mp_freezetime "6"
//Max number of rounds to play before the server changes maps? (DEFAULT=0)
mp_maxrounds "0"
//How many minutes each round takes? (DEFAULT=5)
mp_roundtime "5"
//Amount of money each player get when they reset. (DEFAULT=800)
mp_startmoney "800"
//Max score one team can reach before server changes maps (DEFAULT=0)
mp_winlimit "0"
//********************************************************
//SERVER RCON SETTINGS
//********************************************************
//This sets the RCON password for your server (Remote admin abilities).
rcon_password "password"
//Advanced RCON protection
sv_rcon_banpenalty 30
sv_rcon_maxfailures 13
sv_rcon_minfailures 8
sv_rcon_minfailuretime 3
//********************************************************
//Geographic LOCATION SETTING !!MAKE SURE YOU SET THIS TO YOUR SERVER LOCATION!!
//********************************************************
//Here you set the geographic location of your server to assist the server broswer.
sv_region "0"
//You can use ANY of the following options:
//-1 World
//0 US East coast
//1 US West coast
//2 South America
//3 Europe
//4 Asia
//5 Australia
//6 Middle East
//7 Africa
//********************************************************
//RATE SETTINGS (BE CAREFUL, YOU CAN CAUSE 'LAG' IF THESE ARE INCORRECT!)
//********************************************************
//Min bandwidth rate allowed on server (DEFAULT=3500, 0=unlimited).
sv_minrate "3000"
//Max bandwidth rate allowed on server (DEFAULT=0, 0=unlimited).
sv_maxrate "0"
//Maximum updates per second that the server will allow (DEFAULT=66).
sv_maxupdaterate "68"
//Minimum updates per second that the server will allow (DEFAULT=10).
sv_minupdaterate "9"
//********************************************************
//DOWNLOAD (HTTP) REDIRECT SERVER CONFIGURATION
//********************************************************
//This is where you setup for your server to redirect players to download MODs/MAPS/ETC. from a web server instead
//of using the in-game download engine (MUCH MUCH FASTER!)
sv_downloadurl "http://drn0.site.nfoservers.com/cstrike/"
//********************************************************
//SERVER LOGGING OPTIONS
//********************************************************
//Enable server logging? (0=OFF, 1=ON) - Default is OFF.
log "1"
//Log server bans in the server logs (0=OFF, 1=ON) - Default is OFF.
sv_logbans "1"
//Echo log information to the console (0=OFF, 1=ON) - Default is ON.
sv_logecho "1"
//Log server information in the log file (0=OFF, 1=ON) - Default is ON.
sv_logfile "1"
//Log server information to only one file (0=OFF, 1=ON) - Default is OFF.
sv_log_onefile "1"
//Folder in the game directory where server logs will be stored.
//sv_logsdir
//********************************************************
//BOTS CONFIGURATION
//********************************************************
//Control how bots talk. Allowed values: �off�, �radio�, �minimal�, or �normal�.
bot_chatter "off"
//Set to 0 to let bots complete map objectives. 0/1
bot_defer_to_human "0"
//0 is Easy, 1 is Normal, 2 is Hard, & 3 is Expert.
bot_difficulty "0"
//Bots wait for a human to join before joining. 0/1
bot_join_after_player "0"
//Add bot(s) to a specific team. any/CT/T or Adds a bot to whichever team has fewer players.
//bot_join_team:
//bot_add
//bot_add_ct
//bot_add_t
//Defines a Prefix for all bot�s names.
bot_prefix "DR.N0 "
//Reports on the bots� memory usage
//bot_memory_usage
//Restricts the bots to particular weapons
//bot_knives_only
//bot_pistols_only
//bot_snipers_only
bot_all_weapons
//Weapon Control. 0/1
bot_allow_grenades "1"
bot_allow_machine_guns "1"
bot_allow_pistols "1"
bot_allow_rifles "1"
bot_allow_shotguns "1"
bot_allow_snipers "1"
bot_allow_sub_machine_guns "1"
//Bots with high co-op may automatically follow a nearby human player. 0/1
bot_auto_follow "1"
//Bots will not buy if their money falls below this amount (Default=2000).
bot_eco_limit "800"
//Bots may occasionally go �rogue�.
//Rogue bots do not obey radio commands, nor pursue scenario goals. 0/1
bot_allow_rogues "1"
//Determines the type of quota. Allowed values: �normal� and �fill�.
//If �fill�, the server will adjust bots to keep N players in the game, where N is bot_quota.
bot_quota_mode "normal"
//Bots will automatically leave to make room for human players. 0/1
bot_auto_vacate "1"
//How many bots would you like to have on your server? (MAX=6)
bot_quota "15"
//********************************************************
//SOURCETV CONFIGURATION (SOURCE TV IS FREE FOR UP TO 50 TV SLOTS)
//********************************************************
//The following command enables SourceTV (0=OFF, 1=ON) - Default is OFF.
tv_enable "1"
//Sets the port on which your SourceTV will run on.
tv_port "27020"
//Set the name of your SourceTV.
tv_name "dr.N0s SLAUGHTER HOUSE T.V PASSWORD tv"
//Max people who can connect to your SourceTV server (DEFAULT=10, MAX=50).
tv_maxclients "40"
//Set the password on your SourceTV.
tv_password ""
//This auto records a demo with the file name of map/date/time.dem
tv_autorecord "0"
usually i prefer launching and handling game server address utilizing straight I.P and Port
steam://connect/192.223.31.114:27018
You can also query your servers as well like so
http://drn0.site.nfoservers.com/hub/serverquery/
or
http://drn0.site.nfoservers.com/hub/drn0/motdpage.php
or
https://www.gametracker.com/doctorn0/
Thanks for checking the server, and for the info. I'm pretty sure the issue was with the router. I reset it and reconfigured it, but the pings were still all over the place. I just hooked up a new router and am hoping the issues are finally put to bed.
Seems pretty stable now, let me know...
steam://connect/ggturbo.ddns.net:27016