Knorde Nov 19, 2023 @ 3:51am
Various questions about dedicated CS2 server
I recently got a CS2 dedicated server.
In the past I have also hosted 1.6 and CSGO, but I notice that certain things are different with CS2.

Here are my questions:

1. We start the server with +host_workshop_collection (and here the number of the collection). At the end of the map there will be a map vote and the maps will be neatly listed there. Only after choosing, the map is not changed to the chosen map, but the same map that we played before the vote is loaded again.

2. Friendly fire does not go out properly. I have disabled this option, but messages still appear that you have attacked a teammate. He just doesn't die.

3. On all previous servers I had, a weapon was automatically picked that was better (if you walk with a gun and pick up an automatic weapon, it would automatically switch). Something about primary and secondary. Now I have to manually switch weapons every time you pick up a weapon. Is there a CV for this?

4. Is there already an adminmod /amxmodx or something similar for CS2?

There will probably be more questions, but I will ask them as soon as the relevant questions arise.

Thanks in advance!

Greets Kees
< >
Showing 1-6 of 6 comments
Knorde Nov 19, 2023 @ 7:07am 
?
Blaquicat Nov 19, 2023 @ 7:36am 
Probably better to ask on cs2 forum.
dr.N0 Nov 19, 2023 @ 5:03pm 
-- if rock the vote is voting a map controllably successfully and displaying that map is chosen but then at the end time not switching to the map and reverting back to the one previously it sounds like you are either having an issue with the map itself failing, if it takes a long time to load or hangs up u may also be missing .navigation files and the server is automatically trying to generate a map to which it takes too long to do and crashes the server. if thats the case open the map manually in local server and nav_generate the map urself put it on the server the server will read the map. if thats not it then check your maplist.txt and make sure all the maps in the entire server are listed exactly as there titled i dont believe an order to the list matters ( i like to keep original mod files at the top tho and add customs below it. there may be 2 maplist files its working from.

-- the friendly fire issue sounds like its dev side, the game may still be indicating that your shooting someone but because its off it doesnt do the damage which thats good, idk if thats modd-able. i dont know much for cs2 honestly.

-- as far as weapon pick ups go if thats not in a confirguration type file in the system or in server files its something that would be configurable in the hammer editor i believe i dont know much about cs2

-- as far as sourcemod goes id just check out allied modders or google it bro but know ♥♥♥♥♥ prolly mega beta still too so cs2 is tight to prolly get into. ive fuxxd with source engine for years im modding a 2013 deathmatch mod now and stihs broken as kcuf so :gordon:
Zazu.... Nov 20, 2023 @ 4:43am 
0.0
D1fficult Nov 21, 2023 @ 12:51pm 
/
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Nov 19, 2023 @ 3:51am
Posts: 6