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how do we crash the simulation
ive tried everything
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Unfortunately the software engineering is incredibly stable, efficient, and runs on a potato.due to Heisenberg LODs and physically based singularity rendering. If you load enough assets and geometry to exceed system memory it gets compressed into a single symbolic representation of infinity that you can never reach but will eternally approach. And if you increase the resolution of any one asset sufficiently to exceed resources it dynamically removes however many parameters for that asset it needs to to ensure you never see all of them either. Also the admin is always adding additional server capacity, and the program culls anything beyond max draw.
Last edited by Defective Dopamine Pez Dispenser; Jan 20 @ 3:33pm
if you are convinced life is a VR "simulation", how would you know without having seen the real world?
Why would it be a simulation and not just a total replacement of reality with something simpler and easier to create and keep in order?
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Showing 16-17 of 17 comments
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All Discussions > Steam Forums > Off Topic > Topic Details
Date Posted: Jan 20 @ 2:16pm
Posts: 17