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St✩rlight (Banned) Sep 15, 2024 @ 10:38am
Something like Half-Life but newer?
What are some games like Half-Life but more modern?

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Showing 1-15 of 22 comments
Stingray_tm Sep 15, 2024 @ 10:41am 
Black Mesa ;)
St✩rlight (Banned) Sep 15, 2024 @ 10:43am 
It seems quite old. I guess I mean something like a story driven FPS with some nice locations and not too much story but plenty of shooting.
Armagon Sep 15, 2024 @ 10:45am 
Half life 2
St✩rlight (Banned) Sep 15, 2024 @ 10:46am 
That's not even newer it's in the same orange box.
76561198356019466 Sep 15, 2024 @ 10:51am 
Originally posted by Stingray_tm:
Black Mesa ;)
This a legit good answer.
Loved Black Mesa.
abcd Sep 15, 2024 @ 10:54am 
Daikatana?

SHOGO?
Last edited by abcd; Sep 15, 2024 @ 10:55am
Chocobo & Moogle Sep 15, 2024 @ 10:55am 
Bioshock, System Shock remake, Atomic Heart
Psycho Sep 15, 2024 @ 10:55am 
half life alyx
St✩rlight (Banned) Sep 15, 2024 @ 10:58am 
Originally posted by Brotherhood of Steel:
Atomic Heart
Oh yeah, that one looked quite good. Reminds me of Wolfenstein in a way for some reason.
St✩rlight (Banned) Sep 15, 2024 @ 11:01am 
Originally posted by Brotherhood of Steel:
This one looks good and looks modern enough, thanks.
OoOoOoooOOoOoorgle Sep 15, 2024 @ 11:04am 
Story-driven exploration shooters are a lost art these days.

If a game has a significant story, it's pretty much going to be an RPG. If it has shooting mechanics it's some kind of multiplayer cash grab or an on-rails where the story is "bad guys BAD! Now shoot."


I think a lot of it comes down to the fact that devs are loathe to do level design, because semi-open exploration takes actual work. Way easier to strap the player to a one-way street or let the computer generate a giant empty open world and call that "world building." :steambored:
Last edited by OoOoOoooOOoOoorgle; Sep 15, 2024 @ 11:04am
qb Sep 15, 2024 @ 11:04am 
i can just look out the window, looks just like half-life 2 though
St✩rlight (Banned) Sep 15, 2024 @ 11:07am 
Originally posted by OoOoOoooOOoOoorgle:
Story-driven exploration shooters are a lost art these days.

If a game has a significant story, it's pretty much going to be an RPG. If it has shooting mechanics it's some kind of multiplayer cash grab or an on-rails where the story is "bad guys BAD! Now shoot."


I think a lot of it comes down to the fact that devs are loathe to do level design, because semi-open exploration takes actual work. Way easier to strap the player to a one-way street or let the computer generate a giant empty open world and call that "world building." :steambored:
Yeah, it seems that way these days. I just want something like the old F.E.A.R games or the newer Wolfenstein games, you know?
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All Discussions > Steam Forums > Off Topic > Topic Details
Date Posted: Sep 15, 2024 @ 10:38am
Posts: 22