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The Funny thing about the 3DS and it's browser is that as long as you had a GB game that you purchased on the store, all you had to do was go to a website which injected code into your system - to allow you to play any game that you wanted.
I'm not sure about newer systems if they have browsers, but there is a reason why having access to the internet other then their store or online gaming, could comprimise that closed system.
Not to mention, having a smart phone is irrelevant to the desire for a browser on consoles. For some reason today people seem to think everything can simply be redundant if you own a smart phone. Want voice chat on your Switch? Use a smart phone app. Want to browse the web? Use a smart phone.
Not everyone wants that user experience. I don't want to switch between the comfortable interface I'm already using with a controller (or keyboard) at my fingertips, put it down, and grab my phone instead.
I also just don't enjoy tiny little touch screens when I'm in the middle of a full fat, big box console experience on my couch. I know this is me having an old head moment, but I prefer tactile feedback. Buttons. Clicks. Triggers. Thumbsticks. Keys. Not an overly sensitive, slippery flat screen that feels like I'm touching air, with my giant fingers trying to precisely hit the overly sensitive tiny on-screen keys displayed. And yes I know I can just attach a kb to the smart phone but at that point I'd just prefer to be on my PC or console anyway.
Phones are the thing I take with me when I have to leave my home and want a way to contact people or, grudgingly, if I have to, browse the web in a less than ideal way. They are not the default or preferred way for me to surf the web. They are things I use because I have to, not because I want to. If I wanted the mobile experience, I wouldn't be playing on a console or PC in the first place. The whole point of a console for me is for it to be an integrated, seamless, all-in-one, convenient to use set top box that doesn't require other devices.
One of the main selling points of a console over a dedicated device is supposed to be ease of use of the device. Back in the 1990s this made a great deal of sense. You just stick a game in the cartridge slot or disc drive and you're at the game's start menu. You just press the start button, maybe select a character to play as and boom, you're playing the game.
These days you have to go through a G.U.I. to even get the game running, and you have a settings menu that you need to fiddle around with. It's not much simpler than using android or I.O.S. In fact, the Ouya, the Nvidia Shield and the Amazon Fire T.V. are all fundamentally Android devices.
Second, the svelte operating system is supposed to maximizing the performance the available hardware resources because you don't have the overhead of an operating system. If you have to have a gigabyte of system overhead locked into the R.A.M. the that kind of goes against that point.
Third, there isn't really much of a reason you couldn't use a computer like a console if it doesn't have those benefits. That's what Big Picture Mode is meant to accomplish. Give your computer a console-like U.I. You can even configure your P.C. to just boot directly into Big Picture Mode.
There is literally noting that a video game console can accomplish that a computer fundamentally couldn't accomplish because video game consoles are just computers under the hood. Any fundamental differences betwixt the two simply come down to how the two are preconfigured and presented.
Many of these extra features are defeating some of what the point is in the first place.
The Playstation 3 is not a video game console. It's an imac disguised as a video game console. :-P
No Manifestv3!
Consoles and devices shouldn't have any unremovable preinstalled links on it's menus. ♥♥♥♥ like Windows "live tiles" are worthless, but at least you can get rid of them. Mobile devices and consoles and smart TVs that stick Facebook and Netflix and Spotify on the main menu with no way to remove are abominations.
No. Why do consoles need a web browser?
so that console designers don't need to create a proprietary way to display information sent over the web.
In the 90s we browsed the web on computers... By the end a 386 could not keep up.
The only major 1990s video game console that had proper internet access was the Dreamcast, and I'm pretty sure that didn't have a built in browser. The system was capable of using Windows C.E. as a host operating system for the games, and even has the Windows C.E. logo on the device itself, but most devs. didn't bother with that because of the unnecessary system overhead significantly hindered the console's performance.
Combine that with how similar its controller design would end up being to Microsoft's later controllers (the resemblance is especially evident with the 360 controller), and the Dreamcast truly is the first xbox. >_>