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回報翻譯問題
I'm a big racing fan (also from this era), and used to write the racing guides for the Official Playstation Magazine. It's a big favourite genre of mine!
GT Legends is your best bet on Steam as an all-in-one package.
However, for sheer versatility due to the the astonishing number of mods, I THOROUGHLY recommend RFactor (which isn't on Steam, to my knowledge). The mods are easy to track down and install (just Google for some of the websites that specialise in these mods - they also have great communities to race with too).
The GP79 mod for Rfactor is brilliant, as are the 60s F1 cars, but you'll find production car racing that you're interested in well represented too. Tracks are available in abundance, especially classic tracks such as the full Monza circuit, Nurburgring, Bathurst, and even the Mille Miglia.
Also, if this isn't enough for you, I'd recommend you track down a copy of Codemasters' "TOCA Race Driver 3" for the PC (it has slightly different title depending on where you are in the world - in Germany it's "DTM Race Driver" and Australia "V8 Supercar Driver"). Although it's an older game it has a wide variety of racing styles available and is still holds up with excellent handling and characteristics.
Both RFactor and TOCA Race Driver 3 have the possibility for you to jump in and race with default setups being good, but if so inclined can dig into the minutae such as bump/rebound settings, etc.
I'd thoroughly recommend you avoid some of those less well-known games, even if they have titles that may allude to being closer to what you want - the handling on them is generally dreadful and unrealistic. That Wii example you've found thus far is one of these awful examples.
There are a few more good racing games that aren't arcadey that I could recommend, but these are the best and closest examples you're going to get.
Best of luck.
EDIT: Here's one of the websites that hosts RFactor (and other) mods. A great community too.
http://www.simracingworld.com/games/199-rfactor/mods/
I will definitely check out RFactor.
Thanks so much!
You are most welcome.
By all means bear me in mind for the future, if you have any more queries.
I'd also add that Codemasters did the GRID series after TOCA Race Driver, but I'd recommend you pass over them as they're far more "arcade" style with emphasis on short, 3-lap races and I don't think they're something your dad would like so much.
Also, the AI in GRID (especially the first one) is bad to the point of frustration at times - I feel they took a big step backwards there.
Lastly, I'd say steer clear of any of the EA racing games (I'm not just saying that because I dislike the company) - they aren't very realistic at all, and variations between cars are little to none, even if there is any realism in handling (which there usually isn't). Depending on what platforms you have available to you, I'd also recommend either Forza 4 (or 3) for the 360 or even better Gran Turismo 5. Neither of these are obviously for the cars your dad's familiar with, but the realism is pretty darned good, especially with GT5.
But anyway, best of luck. I think he'll love looking into RFactor, although your mum might not be too pleased as I bet he'll get hooked!
It's taking him a bit to get used to the gas and brake being at his fingertips, but with some practice he'll get the hang of it.
Good times!
Awesome!
Well, if he does take to it (it does indeed take a bit of getting used to), maybe he'll go for a steering wheel and pedals. They work brilliantly with the games I've mentioned.
Of course, crash helmet IS optional ;)
It was nagging at the back of my mind that I'd forgotten one, so thank you for reminding me :)
Yes, this is also an excellent example too.
Dreadful idea. Do note that the guy's dad used to race cars back in the day. It's hardly likely he wants an unreal arcade experience.
The people who develop/run iRacing are the very same people who made the successful and great games like Grand Prix Legends and the NASCAR Racing Series series of games and have their code back and have improved on it over what it originally was.