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Kuddly 2014 年 10 月 15 日 上午 12:57
Games like Destiny (RPG FPS MMO)
When I first heard about Destiny, I did not think much about it, but after seeing my friend play it the other day, it looks really fun. I don't own a console, so I was wondering what sort of games on steam can fill the niche of this sort of game.
I know Borderlands Pre Sequel just came out, but I am waiting until it is a bit cheaper (and I have more friends to play it with).

TLDR, enjoyable games on steam that are RPG FPS MMO or simular.
Or FPS games that have halo-like PvP.
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正在显示第 16 - 30 条,共 30 条留言
chibilibi 2014 年 10 月 15 日 上午 11:32 
引用自 Keyes
引用自 Fork_Q2

Bullet sponges, I hate them. Almost as bad as Oblivion.
Ugh, Team Fortress 2...

What?

Are you saying that TF2 has bullet sponge enemies or are you trying to say something else?
gleofrocga 2014 年 10 月 15 日 上午 11:45 
引用自 FuG chibilibi
引用自 Keyes
Ugh, Team Fortress 2...

What?

Are you saying that TF2 has bullet sponge enemies or are you trying to say something else?
It's very spongey. I feel like I'm shooting pellets while playing as the Heavy.
chibilibi 2014 年 10 月 15 日 上午 11:53 
引用自 Keyes
引用自 FuG chibilibi

What?

Are you saying that TF2 has bullet sponge enemies or are you trying to say something else?
It's very spongey. I feel like I'm shooting pellets while playing as the Heavy.

Let me ask you this: how far away are you shooting from? Minigun bullets don't do much damage at long range.
gleofrocga 2014 年 10 月 15 日 上午 11:55 
引用自 FuG chibilibi
引用自 Keyes
It's very spongey. I feel like I'm shooting pellets while playing as the Heavy.

Let me ask you this: how far away are you shooting from? Minigun bullets don't do much damage at long range.
Well that's kind of my problem. It uses the same flimsy bullet mechanics that being far away makes bullets incredibly weak, and how hipfiring some how makes the accuracy terrible. Even though thats the case with most games, it just bothers me most with TF2. The gunplay wasn't very exciting, and game just relied on the horrifying trading aspect.
crunchyfrog 2014 年 10 月 15 日 下午 4:11 
引用自 Keyes
引用自 FuG chibilibi

Let me ask you this: how far away are you shooting from? Minigun bullets don't do much damage at long range.
Well that's kind of my problem. It uses the same flimsy bullet mechanics that being far away makes bullets incredibly weak, and how hipfiring some how makes the accuracy terrible. Even though thats the case with most games, it just bothers me most with TF2. The gunplay wasn't very exciting, and game just relied on the horrifying trading aspect.

The gunplay might be a bit dated now, but it was always fine LONG BEFORE the hats and other trading was introduced.

Why? A number of reasons, but pertaining to the issue you spoke of, it's because of the "rock, paper, scissors" interplay. Heavy can have a minigun which can mince similar enemies with relative ease, but is weak against another. The medic has what is best described as a pea-shooter, but also is strong against another enemy and so on.

It's learning what class is good against another AS WELL as building an effective team mix that makes the game engaging. Of course, it's easy nowadays to dismiss it because of the trading, but it's much better than that.
chibilibi 2014 年 10 月 15 日 下午 4:39 
引用自 Keyes
引用自 FuG chibilibi

Let me ask you this: how far away are you shooting from? Minigun bullets don't do much damage at long range.
Well that's kind of my problem. It uses the same flimsy bullet mechanics that being far away makes bullets incredibly weak, and how hipfiring some how makes the accuracy terrible. Even though thats the case with most games, it just bothers me most with TF2. The gunplay wasn't very exciting, and game just relied on the horrifying trading aspect.

Maybe don't play the Heavy and play, I dunno, Soldier or something?

Maybe you're just not suited to Heavy. Unless that was just an example.

Also a quick note, not trying to insult you: 95% of people I've spoken with that say TF2 has bad gameplay are terrible at it. I'm assuming you're the 5%.
crunchyfrog 2014 年 10 月 15 日 下午 4:40 
引用自 FuG chibilibi
引用自 Keyes
Well that's kind of my problem. It uses the same flimsy bullet mechanics that being far away makes bullets incredibly weak, and how hipfiring some how makes the accuracy terrible. Even though thats the case with most games, it just bothers me most with TF2. The gunplay wasn't very exciting, and game just relied on the horrifying trading aspect.

Maybe don't play the Heavy and play, I dunno, Soldier or something?

Maybe you're just not suited to Heavy. Unless that was just an example.

Also a quick note, not trying to insult you: 95% of people I've spoken with that say TF2 has bad gameplay are terrible at it. I'm assuming you're the 5%.

A very fair point. There's some classes on TF2 I just couldn't not grasp at all (such as the Scout). The Engineer I always found natural. It's a testament to a well-designed game when it can accommodate well for a range of play styles.
gleofrocga 2014 年 10 月 16 日 下午 12:02 
引用自 FuG chibilibi
引用自 Keyes
Well that's kind of my problem. It uses the same flimsy bullet mechanics that being far away makes bullets incredibly weak, and how hipfiring some how makes the accuracy terrible. Even though thats the case with most games, it just bothers me most with TF2. The gunplay wasn't very exciting, and game just relied on the horrifying trading aspect.

Maybe don't play the Heavy and play, I dunno, Soldier or something?

Maybe you're just not suited to Heavy. Unless that was just an example.

Also a quick note, not trying to insult you: 95% of people I've spoken with that say TF2 has bad gameplay are terrible at it. I'm assuming you're the 5%.
I'm unfamiliar with how the classes and such work, and I'm bad at that. As for actual gunplay, I'm no professional but I'm far from a noob, and have had my good games in different FPSs.

I guess I just prefer more realistic gunplay than an arcade styled one.
If TF2 had CS:GOs health and damage system then I would probably enjoy it better. The gameplay is no way bad. But some weapons, like the rocket launchers, you have to get a direct hit most of the time to kill someone.
chibilibi 2014 年 10 月 16 日 下午 12:26 
引用自 Keyes
引用自 FuG chibilibi

Maybe don't play the Heavy and play, I dunno, Soldier or something?

Maybe you're just not suited to Heavy. Unless that was just an example.

Also a quick note, not trying to insult you: 95% of people I've spoken with that say TF2 has bad gameplay are terrible at it. I'm assuming you're the 5%.
I'm unfamiliar with how the classes and such work, and I'm bad at that. As for actual gunplay, I'm no professional but I'm far from a noob, and have had my good games in different FPSs.

I guess I just prefer more realistic gunplay than an arcade styled one.
If TF2 had CS:GOs health and damage system then I would probably enjoy it better. The gameplay is no way bad. But some weapons, like the rocket launchers, you have to get a direct hit most of the time to kill someone.

Rocket launchers are great for NOT getting direct hits, though. Aim at people's feet rather than their body when using a rocket launcher.

Anyway, I see what you mean. TF2's mechanics are definitely not realistic. I would recommend maybe trying out Arena mode if you can find a server running it, though. It's TDM, but with no respawns. It's pretty intense.
Ailes 2014 年 10 月 16 日 下午 12:56 
Fallen Earth is a rather "true" MMO (other than Warframe and the likes which just aren't - technically they work like any ordinary shooter and only give a mere illusion of scale). But Fallen Earth isn't really that "fluid" and dynamic in the way it is played. It's more... stiff. Not easy to explain. But I've played Warframe and the first Borderlands and it just plays differently. Probably because it is MMO. Movement and actions in these games often feel stiff and somewhat imprecise.
最后由 Ailes 编辑于; 2014 年 10 月 16 日 下午 12:57
Filtered 2014 年 10 月 16 日 下午 1:00 
引用自 crunchyfrog
I'm surprised nobody has mentioned the most obvious ones - Borderlands 1, 2 and now the Pre-Sequel thing.
Those aren't MMO's.
EDIT: Just read through the other comments since I was too lazy to do that at first and saw someone already said this. Nevermind then.
最后由 Filtered 编辑于; 2014 年 10 月 16 日 下午 1:02
Perkins 2014 年 10 月 16 日 下午 1:12 
Borderlands 1,2 and the Pre-Sequel
crunchyfrog 2014 年 10 月 16 日 下午 1:13 
引用自 Horatio
Fallen Earth is a rather "true" MMO (other than Warframe and the likes which just aren't - technically they work like any ordinary shooter and only give a mere illusion of scale). But Fallen Earth isn't really that "fluid" and dynamic in the way it is played. It's more... stiff. Not easy to explain. But I've played Warframe and the first Borderlands and it just plays differently. Probably because it is MMO. Movement and actions in these games often feel stiff and somewhat imprecise.

Agreed.

If I may add to your point, Fallen Earth is stiff because it still relies on taskbar-based actions. It only has the crosshair targeting for "normal" attacks. Also, it's not a good recommendation out of all those games, because it's so remote from what the OP seems to like.

I love Fallen Earth and have played it a fair amount. It is VERY heavy on crafting too.

Warframe I personally loved with the card system, but I went to play it again recently, and I found nothing compelling there any more - it seems that was the best part of the shooter to me.
It seems they've torn a lot of the "catch" for progression away.
Kuddly 2014 年 10 月 16 日 下午 10:09 
OP here, thanks all for the suggestions, considering most of the suggestions are free to play I will try out what people have been saying. Just to clarify, I was not something that is technically an MMO, just something that sort of feels like one. Mostly I want an open world rpg shooter, or a scy fi shooter. OR I am also looking for a fun pvp shooter (something like Halo, used to play Halo 3 years ago, but I have no console). Thanks again
crunchyfrog 2014 年 10 月 17 日 上午 1:19 
引用自 Kuddly Dragon
OP here, thanks all for the suggestions, considering most of the suggestions are free to play I will try out what people have been saying. Just to clarify, I was not something that is technically an MMO, just something that sort of feels like one. Mostly I want an open world rpg shooter, or a scy fi shooter. OR I am also looking for a fun pvp shooter (something like Halo, used to play Halo 3 years ago, but I have no console). Thanks again

I gathered what you meant, hence my suggestions of the previous Borderlands.

Also another to add to that - Defiance. I don't know how well it plays on the PC (as I've been playing it on PS3, which despite being a lot of fun and similar to Borderlands in many ways, is terrible connection-wise) but I think it'd float your boat and it's also free-to-play.
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所有讨论 > Steam 论坛 > Off Topic > 主题详情
发帖日期: 2014 年 10 月 15 日 上午 12:57
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