安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Join the Gamers United Legion.
That sentance actually explains rather well, different communities love to conform new users to their "clique" and segregate other "cliques". For example, Xbox360 users, and Steam users.
I don't have a problem with either, what entertains you is your business so long as it doesn't break the law, yet they argue non-stop, this includes things such as companies (Like the infamous EA), or the fantastic Valve, that even console users have some respect for, as they've been very tame in their quest for profit.
Just remember, that you don't have to conform, just look like you've conformed, but be slightly different, and you'll stand out dramatically, if you be yourself in what you show, then they'll treat you fairly.
Or you can do what I do, and talk too much, and make everyone hate me, both aren't good for the mind though.
Always thought that gamers as a whole included communities from the Xbox and PS camps. Though, what do you think actually makes the console camps different from PC camps that they form their own cliques?
Also, when you mentioned "just look like you've conformed", what exactly do you mean by that? How do you "conform" in gaming communities and why "look like" it?
Thank you for your thoughtful response nonetheless! Happy to see someone share their views on the community! :D
In your opinion, how does conforming tend to be easier than standing out in the gamin community? Also, are there also people in the community who try to stand out from the masses to just gain attention or do some do it for a reason/cause?
I'll like to ask you on what you think is "normal" in the gaming community and what are the things that you do that make you feel like a seperate agency from the gaming community as a whole?
I mean people's behaviour is just random, really.
I know console and some PC games that have no text but only voice chat - which often baffles me because you can't expect everyone to love babbling on their mics. To me it's often distracting, and I don't favor listening to strangers who breath heavily into their mics, spam music, keep ordering or crying around and whatnot.
But there are also online games that actively dismiss any proper communication at all, like Journey or The Endless Forest. The latter inspired Journey. That idea was born from what I just described: The devs of these games didn't want the immersion to be ruined by headless casual chatter. Just try playing some MMORPG and save the world from some ancient evil while the guy next to you is barking half-drunken into his microphone and you'll understand.
The first problem you're going to find is that there are actually countless sub-cultures within Steme alone, many of which have their own norms. For example, the average Counter-strike community is going to be VASTLY different from the average steam trading community.
I'd say this applies a lot more than you think it does. For example, there are a fair number of people who frequent the Borderlands: Pre-Sequal forums just so they can whine and moan about how much they don't like the game. And if you dare stand up on those forums and talk about how much you enjoyed it- or worse, point out something they said which contradicts themselves -they turn into attack dogs because you're not "with" them. I've tried to figure out what the deal is, but the best I can figure is a lot of people hate on that game just because it's "cool" to do so. Why someone would harass people for not disliking the same things they dislike is beyond me, but take a look at the Mac Discussion forums. I guarentee you that at any given point, you either have a thread on the front page which only exists to essentially say "macs suck", or you have one such comment somewhere in the first page of one of the threads.
I guess the most often consistant thing I encounter is that mentality. "If you're not like me, then ♥♥♥♥ you".
Yes, it's surprizingly accurate, kind of like the hate on Five Nights at Freddies, I've outright insulted the game, but for its gameplay, not because I'm a gaming Hipster.
It's a simpler option, Humans naturally segregate themselves, because they need something to hate. When all things are going well for them, they start to hate on people for stupid things.
I don't see anything wrong with it, it's human nature so aslong as it doesn't get too large it's fine (Like the Armenian genocide, is an example of hating people for stupid things), so by all means find a group and act apropriatley to their clique, after all it's their forum, and they'll just see you as a "troll" or what have you, if you just go all out and give your opinion, I'm actually censoring and re-writing words, just for the sake of the clique in the off-topic.
TL;DR
Talk like you're trying to say the Dictator of your country is a jerk, in a highly marxist country, very Very carefully.
Really happy to see a lot of thoughtful opinions coming from you lot! Keep it up and keep the ball rolling guys! :D
Hmm... So that means that there are sort of "sub-cultures" in the gaming community depending on what title or what genres of games are there? So in that case, can we say that there are certain features or restrictions etc. within the game that "evolves" the norms and etiquettes in games and their respective communities?
Also, in your opinion, what makes it "cool" to hate or harass certain people or certain games?
Hmm... Ok. So to just probe in a little bit further on those two responses to understand a bit more, in your opinion, how is the behavior of people (in this context the gaming community) "random"? Also why do you think it is "strange" to have norms and etiquette in gaming?
"All the cool kids are doing it."
The short version is that people see others saying the same thing and they see it often and so they repeat it. This is especially the case if they see someone they like or respect saying it. The long version is going to get a bit wordy because I'm going to be speaking from years of experience as admin of a certain community. I'll try to provide history, details, and context where reasonable, but as I said that will get long and wordy.
So. I am the head admin and lead developer for a game called Nexus Clash[www.nexusclash.com]. It's a simple browser based MMO and kind of a throwback to the old style MUDs in the sense that it’s mostly text (description) based. It was actually inspired by another very similar game and acts as the spiritual successor to it. I've been in that position since 2009, and had been involved in the development and moderation of its predecessor since 2006. So, I’ve had a lot of time to watch the community grow, develop, and even attempt to change the attitude of that community.
What I’ve seen is that the most outspoken (I’ll sometimes call them the “loudest”) individuals tend to have the most sway. But there is more to it than just that. The most dangerous individuals are the ones who can “lead the troops” on the forums. By that, I mean they can get their friends to come on and back them up. If enough people are doing this and backing them up, it doesn’t matter what is true anymore. Shout the same lie enough times and people start to believe it and repeat it.
The way our game is designed expects users to separate their characters out into different factions in-game. Characters in these factions then work together and fight each other, attacking each others stronghold. This naturally creates several sub-cultures centered around each faction. What has always fascinated me is the way members of each faction generally tend to emulate the same type of behavior. To throw out a few examples:
That is just a small sample of the sociopaths we have playing our murder simulator. So, getting back to what I’m trying to respond to: I’ve generally noticed that when groups start to form, people tend to emulate the behavior of others in the group. You see this happening in pretty much any other group of people. It’s natural human behavior to want to “fit in” which means acting in line with others. This means when someone enters a community for the first time and sees a bunch of people behaving a certain way, that becomes the “norm” which they emulate. It’s natural for people to just believe and go along with something if they see everyone else saying it, and sometimes go so far as to defend and maintain that position even after it’s been disproven.
Regrettably, that natural behavior often means that if a community already has an abundant supply of loud, outspoken jerks, then newer members are more likely to also behave the same way. If for nothing else, to respond on par with everyone else. Think of it this way, if you’re posting in a community that you know is usually hostile, you’re going to try and tailor your post to suit it. If you don’t, and try to maintain friendly posts, you just get hit by more hostile posts until you give up and leave.
By far, the most interesting thing I’ve seen about communities are their fluid nature. You get a few people who stick around for ages, but you often get a rotating membership as people come and people go. A community can change its attitude over time. Eventually, people will get tired of hating on Borderlands: The Pre-Sequal, and that attitude will die down over in those forums. Similar happened in Nexus Clash which I talked about before. Nowadays, I don’t see much of Murder inc. members complaining about the way the game is run and the way the rules are enforced when they break them because everyone who was most vocal quit when doing so wasn’t getting them anywhere and they were still getting in trouble.
I hope this has helped with your anthropology project. I know the Nexus Clash example isn’t a community you are a part of and therefore not what your instructor was asking about, but it happened to be the community I could best use as an example of my experiences.