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报告翻译问题
Still in general maybe GoG, Valve, Epic, EA, Nintendo, Micro$oft, $ony, etc. could work together in regards to game preservation, someday in the future.
But anyway...
They're also not likely going to invest heavily into making old games that they might be able to sell for $10 viable competition to the latest $140 crap-ware that requires a $5000 graphics card.
If the fans already made unofficial patches and fixes, GOG may as well use them. They should be giving credit where it is due, though.
For now, this works. But to truly preserve a game, rewriting those APIs to make use of the raw CPU power of modern hardware may have better long term compatibility.
I almost forgot those have actually been made available to regular people, finally. The REBirth patch on the Japanese Mediakite/Sourcenext versions is what people were using until then. And I believe these might even be the versions the GOG releases are based upon too.
Only games I can think of that GoG has that steam doesn't that would be cool to have is Rayman 2 and 3
You don't need to buy a game on Steam to have it in your library/launcher. I will often get games from GOG when there's a deal, and use the Steam launcher that lets me apply Proton (since I'm on Linux).
Also I don't think those outside games actually appear on your profile/"now playing" notif stuff anyways.
I like the small stuff steam has alongside its games, basically. Not just the game itself.
Also, i don't remember raising an issue concerning fallout 3, but whatever.
Games like Stardew valley, require client for online multiplayer (not lan/co-op), that one "totally optional galaxy" one, for instance. But you "own" it?
But other than that, what is your opinion on the matter i (try to) discuss? And a bonus question; you thing that service is the exact same one, as it used to be?