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报告翻译问题
I guess the question at this point I would have to ask is.
why?
I mean why create a custom engine?
With that being said, I think one would be better off using a third party engine. Multi-platform support and advanced real time graphic manipulations. The time and frustration of these aspects would be almost non-existent.
I made the engine for Wills and Wonders myself and it really helped to understand the hows and the whys behind the scenes. Building rules for networking early to make a transfer to server side multiplayer possible. I cannot see doing it any other way but I believe it could all be done using a third party engine with the same understanding; with less effort.
http://steamcommunity.com/sharedfiles/filedetails/?id=379571772
Edited to make my points more clear.
as a proffesional developer of 9 years myself I would have to completely disagree.
Its no more true that its good for me to learn machine lanauage in order to create a webpage
as someone who has been working as a developer profffesionally for about 9 years I would have to say the exact opposite is what will make you a great developer.
I assure you 100000%
And yes, I have to agree that there are a LOT of young coders out there who think they can do a 10 man, 10 year job in 10 weeks, and I also agree that they're always mistaken as they've failed to consider all of the variables due to lack of experience, not the least of which is the fact that the engine requires more than just display (the usual main focus).