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$15,000 where I live wouldn't be poverty, it'd be homelessness. Maybe if you're lucky, you could find a motel to live at But even a basic studio apartment would be impossible to rent.
Let me put it this way. $1650 a month here gets you a two bedroom apartment that is constantly falling apart, is full of mold and bugs and if any residential code inspector were to walk into any... just any of the units in the apartment complex, the entire thing would be condemned.
Nothing ever works, there are fire hazards in the outlets everywhere, it's faster to learn how to fix your problems and fix them yourself than way for maintenance to come around to fix anything(It takes a year for anything to get fixed). There's crime everywhere, gunfire goes off every night. Land value around here should be plummeting, but yet without any sort of cleaning up of crime or beautification or fixing anything up, or really anything... rent prices have been rising faster than inflation. To the point where this apartment complex makes 2 million in rent... every month.
And none of that is used to pay their maintenance staff or repair anything. It's sent directly into the pockets of their executives.
cd production aside, when it comes to cartridges.
now look at digital, show me where cost goes up, without all that extra aboveentioned production costs?
in the end, the gaming industry has grown an ego and greedy, but with that said we can blame customers who defend and enable the industry, for being greedy.
Back in the day, Zelda on the NES was £69.99
Most games today are less than that.
Back in the day - yes you had to print paperwork, boxes and create boards etc. But you also only had a couple of people creating very cruse assets. It all fitted in less than half a megabyte.
These days you have to have orchestras creating music, HD artists creating GB worth of art, voice actors, television and film voice actors, studios for motion capture, hundreds of GB worth of art, music, voices, etc.
Zelda was top tier, but with that said I never paid those prices anyway, I only bought on sale, or used.
"you have to have"?
no, they don't need all that extra bs, they cram into games now a days, most of the graphics are butt ugly, music is overrated, the voice acting is horrible in most cases, etc..
Back in the day, there were less than a million gamers. These days, you have 32 million on Steam alone.
Quick, what's 59.99 x 32 million. You can round it up to 60.
would have been huge and the prices would have been outrageous, not counting ego inflation of companies these days.
These increases are "just because they can".
That's the point. More than this though a lot of the extra resources are unnecessary bloat.
For example, on most tripel A games, HALF the budget goes on advertising and promotion alone. That always has been ridiculous.
And if they still had all those things, it would be twice as expensive. Plastic & paper have gone up a great deal, too.
I was looking at novels for my sister's birthday this past June. Paperback novels are $10-20 now. They were $3.99 in the 80's.
And then there's the part where 1) everything that is used in development (computers, office supplies, workers, overhead, office space, etc) has gotten more expensive as well; and 2) games are 100s-1000s of times larger than those goode-olde-days games. Sure, the games on my Apple II cost less (actually, I don't think they did), but they also fit several games on a 140k disc. And console games were small, too - SNES games were ~2mb, Gameboy games are 8-32mb, etc.
Saw an article in the beginning of the year (I think) about how game development costs have skyrocketed - recent "big" games have cost hundreds of millions to make, with a similar amount spent on marketing.
Thing is, profits have been out pacing the costs.
You need to buy the deluxe version of this game to get future ships, so it would be like a if BG3 held characters behind a paywall.
Did you see they did not release the game price until release day?
That was shady.
But the point being that there s not enough transparencies in either Steam or developers business practices.
$50 hasn't been the AAA price since the PS2 era.
edit: regardless, the price of games did not go up $20 in 2024. It went up $10 in 2023.