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I did try the Diablo 2 remake, not the original. It's just a coat of paint. You can swap to the old look instantly at the press of a button. Cool feature.
It also probably means you have a less addiction-prone personality than many other videogame players, which is a good thing.
and yah, diablo 2 is boring.
But its time has passed.
maybe you dislike to play old video game
Any total overhaul mods for Diablo 2?
- The base difficulty is too easy, you have to play through the game on ezmode to presumably get some kind of challenge on Nightmare. That's a shame, because the horror atmosphere of the game is amazing, but ti's not backed up by any kind of dread at the enemy.
- Being able to port out of combat at any time also compromises gameplay and the feeling of danger.
- Spamming potions to make up for HP/MP loss isn't good game design. The sequel had the right idea in heavily limiting the use of potions while also taking them out of your inventory.
- The skill system basically encourages you to spend heavily on just a few skills, leading to simplistic and repetitive combat.
- As someone said above, when enemies are constantly dropping random good-quality gear, it loses its meaning. The new blue axe has a bit higher dps than the last one, whoop-de-doo. To be fair, I've mostly ignored gems and sockets, which does sound more customizable than using random ♥♥♥♥ dropped by enemies.
I think D3 recognized and addressed most of these issues, but as it's an unnecessarily live-service title, I haven't played it much.
Diablo 2 grows on you. An acquired taste. I played 3 first, but I find myself going back to 2 more and more,
Something about the music and pacing feels pretty hardcore after it clicks.