Инсталирайте Steam
вход
|
език
Опростен китайски (简体中文)
Традиционен китайски (繁體中文)
Японски (日本語)
Корейски (한국어)
Тайландски (ไทย)
Чешки (Čeština)
Датски (Dansk)
Немски (Deutsch)
Английски (English)
Испански — Испания (Español — España)
Испански — Латинска Америка (Español — Latinoamérica)
Гръцки (Ελληνικά)
Френски (Français)
Италиански (Italiano)
Индонезийски (Bahasa Indonesia)
Унгарски (Magyar)
Холандски (Nederlands)
Норвежки (Norsk)
Полски (Polski)
Португалски (Português)
Бразилски португалски (Português — Brasil)
Румънски (Română)
Руски (Русский)
Финландски (Suomi)
Шведски (Svenska)
Турски (Türkçe)
Виетнамски (Tiếng Việt)
Украински (Українська)
Докладване на проблем с превода
I was generous loll
Not likely to be viable as plenty of options exist already.
You'd be on for a loser like everybody who used to things like do 3D printing for people before they were widely popular, or printing services before many people were familiar with modern word processors and such.
The fact is it's easy to get a small form factor PC from a wide variety of manufacturers right off the shelf now. You putting them in a case is easily done already and there are Github models for peope to 3D print their own cases too.
So you'd be on a hiding to nothing.
Not to mention what I've done - a simple Raspberry Pi in a game console case of your choice. Keeps things simple as can be and can play a wide variety of things, or be a small form factor PC at a pinch too.
It's cool to make it yourself, but don't be fooled into thinking you could make money out of it.
Current gen consoles have never been that far behind.
Because it isn't as simple as processing power and pure grunt. Consoles are increidbly bespoke even if they are cut down in other ways.
It's why even today some consoles are hard to emaulate.
The Saturn was only recently worked out as it uses a different way of calculating polygons - it doesn't use triangles but squares (it's one of the reasons the original Tomb Raider when ported to the PS1, had weird graphical artifacts).
Or the PS2 with it's "Emotion" engine - that was really hard to emulate and code for. Or the PS3 with it's multicell architecture.
It simply doesn't work like that.
Yes PC objectively has more features and games then consoles but is also the closest thing you can get to actually making a console. I've seen people taking consoles and just making PCs out of them.
Big o orgin exists too but not everyone is gonna spend 3k on that. It's a brilliant thought experiment. Honestly the shape of those fat monitors might be an even better case. Then you could get the screen led or something.
I love rpi but unsure how many steam games it'll be able to play. They even made a gamecube PC which uses the smallest mobo in existence.
I don't hate consoles. I understand PC is better in every way but in order to get ppl on the PC side I need a way to show just how easy it can be. I dont expect to make a ton of money from this if at all. Much more of a passion project. It's like if I get money for streaming would be nice sure but it's not why I'm curious about it.
For nintendo, being generous it might be more the 1050 GPU. The devs make the magic happen on having the games run. If you look at the specs of a console it's like an office of with 16 GB of ram. Nintendo is more like a smartphone tho. Might be harder to make spec wise tho. In fact Nintendo might just be too weak to be made into a PC
I've never cared what the ♥♥♥♥ other people think about anything, as it doesn't affect (and shouldn't) what I like.
I'm in my fifities, retired and disabled. Been playing games since the start.
And yet I will happily and proudly play Hello Kitty Roller Rescue on the PS2 because it's a decent enough ♥♥♥♥♥♥♥ platformer.
true consoles lagged 15 years begind in 2000.
sadly due the crappy multiplatform games.. new games now also work on 15 year old computers
(it used to be if you pc was older than 3 year you could forget it even booting any new game)
this may give the impression that consoles are less far behind.. but compared to the best pc gaming has to offer they still are 15 years behind... it's just that now the average pc gamer has an older pc with lower stats than they used to.
basicly todays games due the multiplatform don't UTILISE anything the newer pc hardware has to offer.. aside from "higher fps and resolution"
but if you made a proper pc only game for todays hardware you'd see the gap still excist hardware wise.
what I do haave to add is though consoles at launch already use hardware 15 years old.. they are very much optimalised.. having 1 set of parts for ALL users allows coding much closer to machine language.. and that in turn allows that old hardware to perform much more efficient.
hence why out of 15 year old hardware, they manage to push performance thats more like 5 to 7 years behind.
2000 :
me on pc : cossacs on 1600x1200 from a cdrom.
they on console : street fighting in pixelated crap from caardridges
me : working and saving to buy the next pc
meanwhile while delivering newspapers 2 utter trailer trash hanging outside.. talking what console they will buy from their welfare"
thats the image consoles have for me
things for "those" kind of people..
while pc is for those who work in IT, have iq of 120+ etc..
I remember the era.. I know how WIDE the gap between the games on console and pc was.
oh and than that time red alert 1 was ported to the first PS and how HORRIBLE it ran on it.
while we on pc already played yuri's revenge...