Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español - España (Spanska - Spanien)
Español - Latinoamérica (Spanska - Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (Portugisiska – Portugal)
Português - Brasil (Portugisiska - Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (Ukrainska)
Rapportera problem med översättningen
Technology will always have limits, magic doesn't. Sometimes authors put limits to magic because without limits it would be hard to create stories (story: there were some problems, but everything was immediately solved with magic and everybody is happy now, end... see?) but in theory magic would not have any limit it is just authors of entertainment stuff that need to put limits to it... and anyway it is more fascinating for me usually even when they put limits to it.
Once people understand "magic", they call it technology, science or whatever. While they don't understand it, they call it magic.
Why can't my technological aptitude identify simple misconfiguration in leyline node networks from a systems design standpoint?
Your soul
So, illteracy magic?
Social magic?
...?
I've read that quote before, and I couldn't agree more.
And funnily enough, something as trivial as a TV would be considered magical centuries ago.