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回報翻譯問題
What are you even talking about at this point? All the legalities in publishing and so on? Such as? What does that have to do with anything and how is it any kind of obstacle to Capcom releasing their old games digitally? Again, most games of that era released on digital storefronts aren't even patched to run correctly on modern hardware, they're completely raw.
I became aware of what happens behind the scenes when I wrote as a freelance writer for the Ofificial PS mag and a few others. It ain't as simple as you seem to thin kit is.
For example, as I said we're talking a re-release of these games. That means new legal work. Capcom would need to go to their lawyers and make sure that copyright and publishing is all up to date and tied up for these new entreis (yes even if they're re-releases).
Then they'd need to arrange agreements with the respective platforms they wish to sell on.
And they DO need to do testing and coding unlike what you think as Capcom would likely be putting this on consoles too, so there's a MASSIVE book that each of the console manufactueres have that they must abide by before the get accepted (I can't recall the name off hand).
In short, again it doesn't work how you think.
All that time and money must be made back and they seem to think it's not cost efective.
Don't believe me? Go and ask anyone that works in development for a major.
I know Nintendo makes profit on their hardware, so maybe they need those golden IP's to draw people to their (otherwise quite weak) consoles.
I wish we could do an experiment but that would require Nintendo playing along and they won't :)
(come on Nintendo, just ONE game, ffs...)
if sony did it then why don't nintendo? from what i've seen, how sony did it because they focus on accessibility. which in itself is a good thing. plus, sony did more than gaming like... well... anything else which is the reason why they succeed
look. i didn't actually do my homework so take this in a grain of salt. this feel more like a baseless rant rather than a factual buzzword fact or something
Simple, isn't it?
At least they kept the original RE4 on Steam, unlike Rockstar which removed the original GTA trilogy.
As for the older RE games (123), I guess they don't even run on modern OS's. And CV never was ported to PC, sadly.
Multiple reasons, Nintendo doesn't own all those titles, the studios that made them own them. Some like Zelda are owned by Nintendo and they can port them, but the majority of the games are owned by 3rd party studios and Nintendo has no say if they are ported or not.
Other issues for old titles can include stuff like not owning the rights to the music in it, and porting CAN be labor intensive, and for many games harder to recoup the cost. People don't want to pay $30+ for a port of an old game, and the potential audience is far smaller, and the competition is much fiercer now.
I have a competing theory.
They don't want you to buy anything.
Negative publicity. Harms their image, restricts access to the IPs they already don't want people playing, and ultimately encourages people to seek out both to spite them.
Perfectly calculated to keep them hanging on as an iconoclast without actually expanding or generating new revenue streams or spurring any interest in the company itself.
And Nintendo wanted people streaming their games on YouTube and Twitch, but not for free. So they tried to claim the revenue.
Anyone using Nintendo products in ways they do not approve of get slapped with litigation. Just like Ferrari and Sony do with their customers.
Artificial Scarcity? What's driving demand for these products nobody can get or see or hear about?
Oh, denying access itself is.
Argh why do so many people want to give this evil company money!
Arrgh I bet they just shuffle money as a front for the yakuza, the way Sony does when it hires scalpers to sell their consoles! Which they got caught doing with the ps4.