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Zgłoś problem z tłumaczeniem
Funny huh? And there were videos where users were pointing out them resetting a run because it had a terrible start.
Cough, its not like you can't have a back up save, that you reload if you die. But since its not streamed, no one has to know this.
Thats one of the only positive of always online games. You don't get to save scum, you don't get to lie to your audiences.
The true ending should be whatever your choices lead you too.
If the endgame is locked behind the "true ending", and if you don't get it you need to start a brand new playthrough. Thats the worst. Like agarest: generations of war.
Heres a FF tactics-like waifu marriage game. But no true end game for you if you don't marry the dev picked "best girl" for each generation. And no true ending if you grind too much either.
If you need a guidebook to follow to reach the ending, did you actually have choices at all?
Also saves scumming can tell you if a game "Where choices matter", actually has choices that matter.
Like people told me dragon age origins one has choices that matter. And one save scum later told me, they don't matter.
Like early on you have the option to tell on your friend being a blood mage, or not. And if you don't, the npc just says that you know he is one or whatever. So you really have no choice. Either way you have to tell on them.
It is entirely possible to do this and miss out on picking up the finer points of learning the game.
Especially on certain older games, where they were often built to get you to learn the skills more.
Also a fair attitude too. It really is what works for you.
Sure, you can view it as a time saver, but as you say you can use it as a point of caution.
Ofttimes when I'm replaying a game (like Final Fantasy XII which I've been replaying on the Switch) I'll get to an area where I know there's an annoying boss battle and make more saves than I normally would, just to err on the side of caution.
Yeah, lots of liars in the world.
For me, it's like golf. You score yourself. It's based on honor.
Personally, I don't think there is anything wrong with save-scumming. Do what makes you happy.
But I've gotten multiple people to start playing games the way I do. It's addicting. You're forced to anticipate and prepare and carefully consider options. And yeah, after you got completely slammed after the first round of battle, and your guys sway around looking like a bunch of lettuce toothed junkies, you don't say f#ck it and just reload. Or you don't do a quick knee-jerk response. You try to beat the odds and win. And then suffer the consequences with a now depleted party without as many of the favorite consumables. It feels so good to edge out the victory that almost stopped your ironman run.
Except for completing ironman mode on the following games:
-XCOM 1 on hard mode
-Fire emblem radiant dawn on hardest difficulty
Both with perma death on.
But now I'm feeling too old to play that sort of games. It is stressful to play ironman. I prefer playing games to relax or save scumming when playing survival/action horror.
Yes, and you remember it too. Nice job by the way.
It can be stressful to play ironman mode in FPS or RTS genres. Oh sh!t I'm almost out of Health and and they're all over the place! Sh!t, sh!t, sh!t. But 4X or turn-based is kinda like chess - it becomes more challenging than stressful.
With ironman you gotta walk into battle with overwhelming superiority - cuz you gotta win 100+ battles in a row. And what are the odds of doing that randomly.
Too many things can go wrong on ironman mode anyway. Experience a bug, and you can't undo it.
In video games I can, therefore I do.
Having said that, such a feature makes for easy gaming, and I'm not really into easy-anything... so I make some efforts to keep things challenging, while always being fun... because fun is the point.
What I like, are hardcore and survival game modes that impose "hardships" like hunger, sleep, etc. while also retaining the right to save as needed. Phones ring, doors get knocked on, etc. Life is more important than any video game.
I save because I can, and because my miserable life is too valuable to me to let any game developer decide when I can or cannot enjoy it as I see fit.
It's just the way it is: freedom for some causes displeasure for others based on what they do with it.
I did it in Elden Ring to get all the endings.
If you don't load the save then that's not save-scumming. I save my games too, but just in case I a encounter a game breaking bug, or if the power goes out, or something along those lines.