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Theres a reason why some games have rather hand-holdy tutorials.
Not everyone is all well versed in video game tradition or exposed to it as much as more frequent gamers.

To me and you, in games with inventories we'll almost always try to use the "I" key when playing on keyboard to access it.

However being just being a hand-holdy tutorial doesn't mean it's a good one.
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Showing 1-12 of 12 comments
gugnihr Jan 8, 2023 @ 6:24am 
You and ME?
If for some reason I am forced to play a game with a keyboard - and for some reason that I don't even understand I don't give up on it after a few minutes - I will look for an inventory icon to open it and if it's not present then I assume that there is no inventory, and if it's not present but the game does have an inventory, then I "assume" that I just don't want to play that game and think that I should have stopped playing it immediately when I saw that I couldn't play with a gamepad.
Last edited by gugnihr; Jan 8, 2023 @ 6:25am
some people are just bad at games and they need to be told very precisely what each button does.

some games are very complex and need in-depth tutorials.

some developers make the tutorial room optional and so they go be sure people clicking the button to go there, are doing so because they NEED or WANT the help and advice in clear, concise packets.

Take your pick.
obligatory game journalist mode "joke"
ImperialForce9 Jan 8, 2023 @ 6:30am 
Originally posted by Llamapalooza:
https://youtu.be/848Y1Uu5Htk

This is why tutorials exist. Keep smacking your face into the same wall until you get through it.
ImperialForce9 Jan 8, 2023 @ 6:30am 
Originally posted by gugnihr:
You and ME?
If for some reason I am forced to play a game with a keyboard - and for some reason that I don't even understand I don't give up on it after a few minutes - I will look for an inventory icon to open it and if it's not present then I assume that there is no inventory, and if it's not present but the game does have an inventory, then I "assume" that I just don't want to play that game and think that I should have stopped playing it immediately when I saw that I couldn't play with a gamepad.

You do know not every game is not made with gamepad controls in mind right?
Not every game has standardized or simple controls.

And at some point, some game out there is going to be someone's first game.
UmmUmBurst Jan 8, 2023 @ 7:03am 
If I can't skip the tutorial I just refund it. I have no problem learning a flight sim or something like that.

If a game forces me through a five minute long sequence to learn how to move, pan the camera, and equip a sword.... I'm out.

And it isn't even about it being someone's first game like Ferret said. You play these character based shooters and people be like, "Who do you main?"

Who do I main? There's only ~70 abilities in the whole game my dude.
Last edited by UmmUmBurst; Jan 8, 2023 @ 7:06am
ImperialForce9 Jan 8, 2023 @ 7:05am 
Originally posted by Shakey:
If I can't skip the tutorial I just refund it. I have no problem learning a flight sim or something like that.

If a game forces me through a five minute long sequence to learn how to move, pan the camera, and equip a sword.... I'm out.

Even if it is a good game?
UmmUmBurst Jan 8, 2023 @ 7:07am 
Originally posted by ImperialForce9:

Even if it is a good game?

I'll bite. If I know it's gonna be good.... I have no issue playing an opening sequence like in Skyrim. That is at least a storytelling experience.
Tiberius Jan 8, 2023 @ 7:08am 
Until you play 4x game, you dont really understand why tutorial should explain something as basic as keybinding
ImperialForce9 Jan 8, 2023 @ 7:12am 
Originally posted by Tiberius:
Until you play 4x game, you dont really understand why tutorial should explain something as basic as keybinding

In Stellaris, even just learning 1 or 2 keys on what they open can make things oh so much more less tedious.
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All Discussions > Steam Forums > Off Topic > Topic Details
Date Posted: Jan 8, 2023 @ 6:15am
Posts: 12