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There are plenty of SNES games that are beautiful
Remember this?
https://store.steampowered.com/app/92000/Hydrophobia_Prophecy/
A developer will implement more realistic water physics when a genuine design/gameplay need asks for it. Until then it's cheaper and simpler just to fake it.
I just watched a gameplay video of this game and damn, for a sec i thought it was real fluid physics. They faked it really well
and people start ♥♥♥♥♥♥♥♥ and whining over other games not having that
And the water washes up on shore and makes noises. The only thing its lacking in is tides, but I can do without that because people would build bases during low tide and not realize why their base is underwater later on. :)
Reminds me of the CellFactor: Revolution tech demo which used some fairly advanced physics simulation mechanics back in 2007. It's mostly a matter of time before someone decides to push things further for their video game project.
https://www.youtube.com/watch?v=Wj48Yqnm0ZM
The first game I thought of, when I saw this topic, was Wave Race on the Nintendo 64.
We would never say that we see "the activation of billions of neurons in the visual cortex" and that this is somehow "overwhelming" to us. Instead, we have a singular coherent image and a conscious self, that can also reason beyond dimensional illusions and is objective to itself along the lines of "cogito ergo sum."
And these AIs pale even when compared to a tiny bird and its tiny brain, if you compare a bird's ability to navigate, to a Tesla or the Tesla robot. (In the Tesla video from the other day, they did actually show a video of how a Tesla robot "renders" the world. Which was pretty poor. If that is allowed on the road; moreso should be those driving under heavy influence.)
So how exactly that works (also in case you do actually see fluid mechanics in hyperreal action during NDEs/DMT experiences)... probably tied to phenomena such as quantum physics in a gravitational+ context (dimensional illusions etc)...
And you have to acknowledge that the human brain is smaller (or has a better structural folding) than the latest Nvidia GPU. Also especially the relatively tiny brains of e.g. crows. With crows being seemingly self-aware and intelligent tool users.
Problem of course being that, if (big if) it becomes possible to "render" such mechanics to an external observer, you're effectively enslaving a conscious being. Unless you simply improve your own brain. Or you create a good enough simulacrum with classical computers that don't involve macro forms, even if that might be wasteful. Or maybe there are ways of creating unconscious computers that can still perform in such a unified macro (i.e. quantum physics in a gravity/dark energy kind of qualia context) way. Who knows.