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翻訳の問題を報告
Video games have always been one of the most cost efficient forms of recreation in terms of hours of entertainment vs the cost.
Why do you think we're in the middle of the crash? That doesn't make sense.
I know i personally concentrated on my backlog of games rather than get new ones.
Strange . I havent been seeing that many metroidvanias coming up. 4 or so a month maybe. and I'm all about metroidvanias.
As For games sharing similar styles and what not. Welcome to entertainment. It works in fad cycles. Always had been. Remember when everything was about Mascot Platformers, Then it was FIghting Games, And lets not forget the Grey-Brown-Tons Of Bloom MMS fad.
And thats what happens in any growing developing market. After a while you find niche specializations. Sure no review site can hope to cover ALL so notne try and news flash at no point could they ever. They generally covered the ones that would appeal to their core readership. But now that gaming has become so broad and is basically a tapestry of niche markets now, it's harder to find that One game to rule them all. Review sites have to pick and choose and hope they choose right. Other smarter reviewers stick to reviewing a very specific genre, or style of game.
Which means you know very little about what caused the North americanConsole Crash
Yeah. Thats what it was. A Crash in a very specific region of the world, that affected a very specific sectore of the gaming industry at the time. See. What people forget is that during that period PC gaming was fine and dandy. EHeck it grew during that period, as did the Arcade gaming industry.
The NA Console crash was a distributor issue. There was no issue wioth supply or demand. It was simply the retailers didn't really understand what they were dealing with. and they were treating it as a fad. Like Hula Hoops. for fidget spinners,.. Something you ride to the peak and cash out fast.
Yeah its almost as if they learned that New IP general doesn't do as well as Established IP. So if you;'re gonna sink millions into something what would you sink it in. An established franchaise, or something unproven?
This is why you generally find the innovation happening in the low stakes areas. SMall studios and indies.
So basically its that you're not very good at finding games you like. You take the apporach of blindly wandering through the aisle, picking up stuff at random. Your problem ssis you can't handle the abundance of options.
ANd this has always been the case. There've always been made for TV, Direct to VHS, C movies, for as long as movies have been around.
Many styudios made good bank specializing in those sorts.
Yeah that's the way it's always been. The more money that goes into something the more it has to rake in to be seen as suitably profitable.
That has happened countless tim,es in literature. Many a series has been cut short simply because the previous iteration did not sell well enough and the publisher didn't see it worth paying a hefty advance for which meant the author , unless it was a passion project, is going to shift their attentiion to writing sonmething else that they can get paid more for.
The interesting thing is. That's a lot less likely to happen these days than it was 30, 20, even 10 years ago. Because the barriers to entry are lower its more about finding your market, and finding a way to supply that market oprofitably.
Nothing OP mentions is a catastrophe. People play video games during recessions, and during inflation, and during wars, and despite illness. Not every year has to smash the year before. Explainable fluctuations aren't a catastrophe. And innovation... pheh, people have been whining about that for over 40 years. The way some people carry on you'd think they were still playing Pong, now featuring gradients.
TBF, as popular as retro .... remains .... that might be an option (though of course I take your meaning
Finger cross that be Ubisoft so they lose rights to Rayman, and Tom Clancy games. CEO on Kool aid problems, and won't snap back to reality.
There rumor square Enix looking to sell to Sony. I can see them doing good by that.
Nintendo being Nintendo.
It really boils down to some people would rather see the world end rather than know the world will keep going after they're gone (ever notice they almost always predict it within their own life-times)
Or it can be even more basic and more about., resenting the fact that those that come after you will have it better than you ever did.
That's how people are, sadly.
They've always been like that.
It's why public execution fell out of favor.
Because people were getting a bit too excited about seeing people get their heads cut off, or hung, or is it hanged?
I'm not even joking, and that's the sad part.
Too many people just loved to see the spectacle.
That's why the shalsher film genre is just so popular.
Having been around since the dawn of video games, at NO point in time has there ever been a point where there wasn't SOME sort of hot property or ten tons of the same flavour of the month being copied.
At the start it was Pong, thenit was Space Invaders and shoot em upsd. Pac Man meant maze games, the beat em ups, then RPGs, then FPSes and so on and so on.
It does not mean it's a negative - it just means YOU don't like it.
If they didn't sell they wouldn't be made wou;d they?