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-Silent Hill 2
-Amnesia
-Alien Isolation (before you get the flamethrower)
These games don't emphasize on combat, which is why they're pretty scary.
Add Outlast to the list!
But so far it's really good.
I've seen so many of these games where you go running by all kinds of things that could be used as weapons including ACTUAL weapons. So it just turns it from a scary game to something forced and uncreative. People can mention "that wasn't the idea" all they want, it just doesn't work for me.
Putting someone in the role of "helpless meatbag" to seem "scary" just seems like a copout to me.
Of course you will be scared if you never get a chance to fight back... Personally I like a game that can still be scary while letting you fight. Silent Hill up to 4 was great with this. Same thing with Resident Evil 4.
What's there to be afraid of if you can live without even fighting for it?
So no, having different preferences is a good thing. It only becomes a bad thing when they're a massive idiot who fails to realize that and tries to impose their preferences on everyone.
Freedom of speech laws restrict the government from censoring you. They say absolutely nothing about private corporations censoring people on their own property. Don't try to exercise rights you don't have, it'll only get you a community ban as the ultimate proof of you being wrong.
But to your question: No, it's obviously perfectly fine having your own opinions.