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Laporkan kesalahan penerjemahan
The Unreal engine is GPU heavy, so having a good/decent GPU is normally enough to run a game.
No wonder UE is very heavy for me.
I run csgo all low and I get 75-150 fps ( medium 45-90fps)
What I mean is when I'm playing other games I still got decent fps, when I'm playing games that's using UE, I only got around 10 fps which is pretty much a hell.
Take example of Kraven Manor, that game uses UE3, only take space up to 1gb, which means it got much fewer resources than dota 2 & csgo, which take space more than 5gb.
But when I tried to run it, my gosh, the fps is much slower than dota 2 & csgo, even after I put all to the lowest settings.
Game size says nothing about performance requirements.
Get it?
Size of a game has nothing to do with the resources it uses.
For example:
CS:GO
Graphics: Video card must be 256 MB or more and should be a DirectX 9-compatible with support for Pixel Shader 3.0
Kraven Manor:
NVIDIA 6200 / ATI Radeon 9600
The 6200 is a 512 MB card, so Kraven Manor has higher system requirements then CS:GO when it comes to the GPU.
Seeing as yours only has 64 MB dedicated video ram, you shouldn't be able to run either, though I suspect your system uses your system ram in addition to the dedicated ram.