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Lawbreakers was just a run of the mill, competitive shooter. There were dozens of the out at that time and more in the works. It also didn't offer anything unique, other then lack of gravity and it wasn't that exciting. It also cost money to buy it.
There are likely many more differences between what happened with one, then what happened with the other.
Lawbreakers was $30 if I remember correctly, was backed by some guy named Cliffy B, was only available on PC and PS4 (literally the two worst platforms for the game), and was an entirely new IP that looked uninteresting.
No Origin for the PC.
So PC is one of the worst platforms for a competitive shooter now?
Thanks for putting words in my mouth. I said that only because Cliffy was a jerk to PC gamers, and PS4 players have likely never heard of him. Why release a product on platforms with consumers that either dislike or have never heard of you?
I'll admit, poor choice of words on my part.
It didn't make sense. Thank you for the clarification.
It's a real shame that it died because i was having a lot of fun with it.
Now it's become a big joke online with morons who didn't even play it saying things like "Huhuh it sucked that's why it failed".
It was pretty cool.
Maybe because people thought it was too similar to Overwatch even though it isn't really.
The devs bailed on it way too soon, they had a solid foundation. If they'd have made it free to play i think it would have took off.
I'm still gutted about it though i feel like i wasted my money.