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k3stea 26/set./2016 às 9:27
Why do people hate Vsync so much?
I know it caps your fps at a certain level but doesn't anyone see any screen tearing at all? for me whenever i don't have v sync on the game tears so horribly I can't even focus on playing
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Linus Hyper 21/dez./2016 às 9:00 
I use it all the time in games. So far I haven't had any problems like input lag or such.
Spawn of Totoro 21/dez./2016 às 9:12 
I try to have vsync on all the time. I have had not issues with input lag either, but I have had issue with tearing. Only time I have had issues with input lag was with vsync off.

I don't mind the 60 fps cap as I don't see anything that benefits for going over that. Heck, I don't mind a 30 fps cap as long as the game was designed around it.
Última edição por Spawn of Totoro; 21/dez./2016 às 9:13
Linus Hyper 21/dez./2016 às 9:16 
Escrito originalmente por Spawn Of Totoro:
Heck, I don't mind a 30 fps cap as long as the game was designed around it.
Agreed. But Arkham Knight in 30 fps was frustrating due to all the rain and smoke effects.
Spawn of Totoro 21/dez./2016 às 9:23 
Escrito originalmente por Phobos⛧Anomaly:
Escrito originalmente por Spawn Of Totoro:
Heck, I don't mind a 30 fps cap as long as the game was designed around it.
Agreed. But Arkham Knight in 30 fps was frustrating due to all the rain and smoke effects.

Never played that game, so I wouldn't know.

Escrito originalmente por Fusion:
MGS V looks alright in 30 frames

Or that one.
Última edição por Spawn of Totoro; 21/dez./2016 às 9:23
AbedsBrother 21/dez./2016 às 9:31 
I usually have vsync on; screen-tearing and jaggies (no AA) are my two most-hated visual artifacts. The only game that I've noticed had a serious issue with vsync is the first Dead Space.
Dark11Void 21/dez./2016 às 15:57 
Escrito originalmente por Fusion:
What about 2D games that don't even use the mouse

Yes, even 2D games (to a much lesser extent), though that also depends on what kind of game I'm dealing with. Games like Mario, Zelda, or side-scrolling shooters would be a definite no-no for me as input times feel way too blatant (usually Vsync is done well in most 2D titles I've played, I'll admit -- except for some emulated titles). If the experience is decent enough, I'll try to cope with it, but I will constantly have frustration picking at my brain due to an apparent disconnect in inputs.
Última edição por Dark11Void; 21/dez./2016 às 16:29
Dark11Void 21/dez./2016 às 17:38 
Escrito originalmente por Fusion:
Are you sure its the game and not you? There might be a condition that affects the perception.

It very rarely effects me in 2D games, to be honest. 2D games are handled pretty well.
MEGA MAN 22/dez./2016 às 4:12 
this post here is so pathetic - vsync rulz, or do you like tearing?! i know nobody who "hates" it - lol. "hate" XD do you know what hate is? lol
I just want to share opinion incase some gamers right now wants to clarify things like this. Actually V-sync when knowing if its bad or good will actaully depends on your monitor's capabilities and GPU resolution capabilities. If your GPU is stronger in terms of resultion capability than your monitor's, turning on V-sync will actually help you acquire the best gaming experience. But if vice versa, then turning on is BAD. Because Vsync is just forcing your GPU to lock on your monitor resolution. In the mouse lag part, Vsync does not have to be part of it. It just maybe because of other things.
Revolution Idol 4/ago./2020 às 20:32 
Escrito originalmente por Zefar:
For some people it cause mouse lag. It doesn't happen for everyone as I don't get any mouse lag in most games. It's only some poorly ported console games that adds some insane lag to the mouse.

Also if you have a high refresh rate monitor Vsync might not be worth using.

First post nails it.

Also, sometimes it causes more hitching and frame pacing issues than it fixes. Again, that usually goes for badly done console ports.
Última edição por Revolution Idol; 4/ago./2020 às 20:33
Samwise 4/ago./2020 às 21:12 
Escrito originalmente por Alalagi-san:
Escrito originalmente por rojimboo:
Placebo?
To me it doesn't sound like a placebo effect.
It must have a difference.

Afaik, double buffer means lower input lag and triple means more smooth looking motion, when vsync is enabled.

I guess, its heavily depends on the game too.
Samwise 4/ago./2020 às 21:18 
Escrito originalmente por Zefar:
For some people it cause mouse lag. It doesn't happen for everyone as I don't get any mouse lag in most games. It's only some poorly ported console games that adds some insane lag to the mouse.

Also if you have a high refresh rate monitor Vsync might not be worth using.

I remember og Borderlands had issue with vsync. There wasnt even option in the graphics menu to enable it, but you could from the INI. File.

I did enable it from that file, and i remember aiming felt weird. Like the cursor moved in blocky way, like it didnt move from pixel to pixel but 3 to 5 pixel per movement. It didnt make aiming impossible, but it did affect it negatively. Idk if it would had been better if i had mouse with 500hz polling rate and with good settings, but even with low end basic mouse, aiming felt normal without vsync.

I hated tearing and fan noise/temps, so i preferred vsync, even though it wasnt very well implemented.
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Todas as discussões > Fóruns Steam > Off Topic > Detalhes do tópico
Publicado em: 26/set./2016 às 9:27
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