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报告翻译问题
I wonder what Hardcore Henry would be like in VR...
https://www.youtube.com/watch?v=UI1Ovh5JnOE
They're not comparable aside from "the 3D" part. You'd have to try to know for sure. I've never got any feeling of discomfort from my Vive since I got it in 2016.
I agree with you about more demo points. At the moment they are few and far between and most peoples only way to try before buying is either to know someone who owns a headset or to go to a VR arcade.
As for the sickness part thats a tought one. All the headsets are diffrent. I've never once felt ill using my Vive. I can put that thing on and do anything (such as VR coaster rides or zero g dog fighting) and other than the adrenaline (seriously), not a thing feels off.
This is pretty much the same with most people I've let try my headset out. Out of 30 or 40 people trying it non of them had issues other than hogging my headset for as long as possible.
An Oculus Rift however (which a freind of mine owns) gives me a migraine after about 30 mins. I dont know if that is to do with fit, the differing screens / lenses, the way it's drivers work, the tracking or even his PC. I just dont like it. The games are the same as the Vives so I cant tell you why it happens.
So yeah...trying the various headsets out is worth doing if you're intrested in buying one.
Be sure you can run the games at 90 FPS at all times.
Control your character through either teleportation or just moving around physically. Because if you use some controls that makes your character move without you doing it in real life your brain is gonna have a hard time.
Now I being quite immune to sea sickness I can handle it just fine but my brain still informs me something is wrong.
Space sims and racing sims do fine for most of the time unless you happen to go into a cave where there is ground all over the place, at which point the brain doesn't think you're in a car or spaceship any longer.
Everspace isnt too bad for beginners acctually.
So long as you're not wearing it all day in the blazing sun whilst smoking, guzzling mouthwash, eating processed meat and rubbing your mobile phone all over your body, you should be fine.
Welp....thats my Saturday ruined.
Also being nearly blind in one eye kinda ruins it for me anyway. Although I see 3d movies well enough.
Personaly, I just want something similar that I can use as another monitor, while using the mouse and keyboard or controller.
Too bad they are all looking at the hightech aspect and not the function aspects. I don't need the motion control and such for what I want to use it for.
now if they come up with 3D TV or Laser holograms that might be the next big deal
i disagree that VR has failed. It is far better then the first VR system and only recently reached consumer grade levels and price points. It does, however, still have a long way to go.
VR isn't intended as a replacement for a monitor, but as a whole experiance and to increase immersion in a game.
It is the first steps to something like in Sword Art Online.
Microsoft tried laser holograms with the Hololense. That failed. Now if one were to take a VR headset with two forward cameras and add an AR overlay, that could work, imho.
Oh man..I just love ignorant posts claming this type of rubbish.
Please....do tell everyone how it's failed? What is your benchmark for success vs failure. What market are you comparing it to? What past market are you comparing VR to because I lived through the 90s VR fad and it was not anything like what we have today? I'm also pretty sure these are the first wave of affordable consumer VR headsets because the Virtual Boy was not a VR headset.
From where I'm sitting it's a proven fact that VR is already proving incredibly useful as a research and training tool. For that market, it's future is certain and solid. It's the gaming market where it may or may not take off.
So please...show me the failure. Where is it?