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Mr Jt (Gog is king) 2022 年 5 月 7 日 上午 10:13
There was only one person in the world playing Babylon's Fall on PC earlier this week
First noticed by VGC News, SteamCharts shows that the worldwide concurrent player count on PC for Babylon's Fall, the embattled live service game by Square Enix and Platinum Games, fell to just one player on Tuesday night, before stabilizing to its more typical but still anemic 20-50 concurrent players.

Player counts are not the end-all be-all of a game's health. They ebb and flow, with inevitable peaks at launch or the release of an expansion and contractions during dry spells of new content. That being said, it's alarming to see a live service game by a long-established publisher and well-liked developer reach such a critical level just two months after launch.

As VGC points out, frequent "dead game" candidates Marvel's Avengers and Outriders have managed to maintain audiences several times the size of Babylon's Fall. It's unclear how the game is doing on PlayStation and Xbox, but I doubt it's much better given Babylon's Fall's frosty recepti

At the end of March, Platinum insisted that "there are no plans to reduce the scale of development on Babylon's Fall. Content up to the end of Season 2 is now practically complete and we have started work on Season 3 and beyond." However, it's hard to imagine development being allowed to continue for much longer if the team isn't able to turn this situation around.

Square Enix made headlines this past week as it sloughed off its North American studios and properties, with the company claiming the shift "enables the launch of new businesses by moving forward with investments in fields including blockchain, AI, and the cloud."

For its part, Platinum's CEO has publicly stated that the studio will shift to live service games in the future, as opposed to the single player character action games that put it on the map. Babylon's Fall's disastrous launch may give the company pause before committing to the hilt, however.

This is the future of square enix and the first sign of its downfall. Like they said they simply don’t care about ganes anymore and babylons Fall resembles exactly that


https://www.pcgamer.com/there-was-only-one-person-in-the-world-playing-babylons-fall-on-pc-earlier-this-week/
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正在显示第 16 - 30 条,共 34 条留言
cryptoshill 2022 年 5 月 8 日 上午 8:07 
And then ?
Phirestar 2022 年 5 月 8 日 上午 8:52 
This truly is the Babylon's fall.
Lemale 2022 年 5 月 8 日 下午 5:39 
引用自 Mr Jt (Justice for Johnny)
First noticed by VGC News, SteamCharts shows that the worldwide concurrent player count on PC for Babylon's Fall, the embattled live service game by Square Enix and Platinum Games, fell to just one player on Tuesday night, before stabilizing to its more typical but still anemic 20-50 concurrent players.

Player counts are not the end-all be-all of a game's health. They ebb and flow, with inevitable peaks at launch or the release of an expansion and contractions during dry spells of new content. That being said, it's alarming to see a live service game by a long-established publisher and well-liked developer reach such a critical level just two months after launch.

As VGC points out, frequent "dead game" candidates Marvel's Avengers and Outriders have managed to maintain audiences several times the size of Babylon's Fall. It's unclear how the game is doing on PlayStation and Xbox, but I doubt it's much better given Babylon's Fall's frosty recepti

At the end of March, Platinum insisted that "there are no plans to reduce the scale of development on Babylon's Fall. Content up to the end of Season 2 is now practically complete and we have started work on Season 3 and beyond." However, it's hard to imagine development being allowed to continue for much longer if the team isn't able to turn this situation around.

Square Enix made headlines this past week as it sloughed off its North American studios and properties, with the company claiming the shift "enables the launch of new businesses by moving forward with investments in fields including blockchain, AI, and the cloud."

For its part, Platinum's CEO has publicly stated that the studio will shift to live service games in the future, as opposed to the single player character action games that put it on the map. Babylon's Fall's disastrous launch may give the company pause before committing to the hilt, however.

This is the future of square enix and the first sign of its downfall. Like they said they simply don’t care about ganes anymore and babylons Fall resembles exactly that


https://www.pcgamer.com/there-was-only-one-person-in-the-world-playing-babylons-fall-on-pc-earlier-this-week/


Seriously what did se expect? That all people are sheeps and will flock to that game? How long was the developement probably a couple of months. If se focus will be live service than we will get much more of this stuff. I also expect the same with gamepass. They have to continue to bring triple a games to the service but im sure the games will loose in quality. I will always buy my games so no worries about that anyway
Chris 2022 年 5 月 8 日 下午 5:51 
Still facinating that people actually bought the game
SMIFFY 2022 年 5 月 8 日 下午 6:25 
Never heard of it.
Irene ❤ 2022 年 5 月 8 日 下午 6:49 
I think the article exaggerated and it is unfair to attack square's reputation that way.

If millions of players bought the game and left, then the article holds true, but it only gained 1166 players on steam and the player base is reduced to 198 in 3 months, so it has never been a 1 person experience and some are still willing to play for hundreds of hours. It is just a common bad selling game as many have not heard of it, not one where it disappoint millions of people.

I won't blame square because when the company needs to turn huge investor's money into profit, they naturally studied every possible cash growing system. It is not realistic to make a game and expect it to become the next killing app. I believe they have been stressed by investors. I blame all these people who just throw money and expect profit.
Mr Jt (Gog is king) 2022 年 5 月 8 日 下午 8:03 
引用自 Irene ❤
I think the article exaggerated and it is unfair to attack square's reputation that way.

If millions of players bought the game and left, then the article holds true, but it only gained 1166 players on steam and the player base is reduced to 198 in 3 months, so it has never been a 1 person experience and some are still willing to play for hundreds of hours. It is just a common bad selling game as many have not heard of it, not one where it disappoint millions of people.

I won't blame square because when the company needs to turn huge investor's money into profit, they naturally studied every possible cash growing system. It is not realistic to make a game and expect it to become the next killing app. I believe they have been stressed by investors. I blame all these people who just throw money and expect profit.
Still a shame that it was made by platinum games which has actually a good record. Square enix already acknowledged that they don’t care about video games anymore. And once they ruin every company they own there is no turning back. I bet Sony is interested in them becaude Sony also wants to go into this life service space. That’s why im done with consoles in general. I still love physical media but at this point you just get milked when you play on console. This subscription nonsense is bs
iza 2022 年 5 月 8 日 下午 8:42 
引用自 Irene ❤
I think the article exaggerated and it is unfair to attack square's reputation that way.

If millions of players bought the game and left, then the article holds true, but it only gained 1166 players on steam and the player base is reduced to 198 in 3 months, so it has never been a 1 person experience and some are still willing to play for hundreds of hours. It is just a common bad selling game as many have not heard of it, not one where it disappoint millions of people.

I won't blame square because when the company needs to turn huge investor's money into profit, they naturally studied every possible cash growing system. It is not realistic to make a game and expect it to become the next killing app. I believe they have been stressed by investors. I blame all these people who just throw money and expect profit.
Yeahhhhhh I recommend checking into Square's CEO and his latest "great" speeches. This is not just some investor thing, Square has a track of at least and no I'm not really going soft on this.. Literally ♥♥♥♥♥♥♥♥ a game per year. The exception might be Balan Wonderland here because the lead dev himself took them to court. Something is going wrong there and calling it a "cash growing system" is just ridiculous. They failed their GaaS "Marvel's Avengers", imagine you manage to mess up such a big IP with a MASSIVE and loyal fanbase. They released LEFT ALIVE like this. I explained Balan Wonderland and now they pull another GaaS failure and SE higher-ups still seem convinced it works out? Holy.

Platinum Games deserved A LOT better than this.
最后由 iza 编辑于; 2022 年 5 月 8 日 下午 8:43
Incarnate 2022 年 5 月 8 日 下午 9:45 
Meanwhile, Square Enix will try and find some way to blame this on its western devs.
crunchyfrog 2022 年 5 月 9 日 下午 1:12 
引用自 The Knight
引用自 Mr Jt (Justice for Johnny)
First noticed by VGC News, SteamCharts shows that the worldwide concurrent player count on PC for Babylon's Fall, the embattled live service game by Square Enix and Platinum Games, fell to just one player on Tuesday night, before stabilizing to its more typical but still anemic 20-50 concurrent players.

Player counts are not the end-all be-all of a game's health. They ebb and flow, with inevitable peaks at launch or the release of an expansion and contractions during dry spells of new content. That being said, it's alarming to see a live service game by a long-established publisher and well-liked developer reach such a critical level just two months after launch.

As VGC points out, frequent "dead game" candidates Marvel's Avengers and Outriders have managed to maintain audiences several times the size of Babylon's Fall. It's unclear how the game is doing on PlayStation and Xbox, but I doubt it's much better given Babylon's Fall's frosty recepti

At the end of March, Platinum insisted that "there are no plans to reduce the scale of development on Babylon's Fall. Content up to the end of Season 2 is now practically complete and we have started work on Season 3 and beyond." However, it's hard to imagine development being allowed to continue for much longer if the team isn't able to turn this situation around.

Square Enix made headlines this past week as it sloughed off its North American studios and properties, with the company claiming the shift "enables the launch of new businesses by moving forward with investments in fields including blockchain, AI, and the cloud."

For its part, Platinum's CEO has publicly stated that the studio will shift to live service games in the future, as opposed to the single player character action games that put it on the map. Babylon's Fall's disastrous launch may give the company pause before committing to the hilt, however.

This is the future of square enix and the first sign of its downfall. Like they said they simply don’t care about ganes anymore and babylons Fall resembles exactly that


https://www.pcgamer.com/there-was-only-one-person-in-the-world-playing-babylons-fall-on-pc-earlier-this-week/


Seriously what did se expect? That all people are sheeps and will flock to that game? How long was the developement probably a couple of months. If se focus will be live service than we will get much more of this stuff. I also expect the same with gamepass. They have to continue to bring triple a games to the service but im sure the games will loose in quality. I will always buy my games so no worries about that anyway
I mean, you're not wrong, but there is one small point I would like to rbing up.

Games that go on Game Pass often get MORE sales, rather than the other way.
Dracoco OwO 2022 年 5 月 10 日 上午 4:17 
That poor one guy that thinks Babylon's Fall is the best thing ever and play alone.
Incarnate 2022 年 5 月 10 日 上午 5:21 
引用自 UberFiend
That one player was the server bot. :deadsheep:

One of the lowest parts of my life was calling out commands in the text chat to seize the objective in Enemy Territory ... only to realize everyone else was a bot. Now you kids know why they put the word "bot" in their names.
crunchyfrog 2022 年 5 月 10 日 上午 6:42 
引用自 Dracoco OwO
That poor one guy that thinks Babylon's Fall is the best thing ever and play alone.
The sad thing is the guy was probably playing away thinking "I'll hang around a bit longer, someone will be one soon".

Hope springs eternal.
🍋 Lemonfed 🍋 2022 年 5 月 10 日 上午 6:46 
引用自 Irene ❤
I think the article exaggerated and it is unfair to attack square's reputation that way.

If millions of players bought the game and left, then the article holds true, but it only gained 1166 players on steam and the player base is reduced to 198 in 3 months, so it has never been a 1 person experience and some are still willing to play for hundreds of hours. It is just a common bad selling game as many have not heard of it, not one where it disappoint millions of people.

I won't blame square because when the company needs to turn huge investor's money into profit, they naturally studied every possible cash growing system. It is not realistic to make a game and expect it to become the next killing app. I believe they have been stressed by investors. I blame all these people who just throw money and expect profit.

It's a freaking live service game and unless they somehow pull their heads out of their butt , Fix it and advertise it it's probably just gonna be a dead game that is no longer be playable somewhere in a near future.
最后由 🍋 Lemonfed 🍋 编辑于; 2022 年 5 月 10 日 上午 6:46
crunchyfrog 2022 年 5 月 10 日 上午 6:49 
引用自 Lemonfed
引用自 Irene ❤
I think the article exaggerated and it is unfair to attack square's reputation that way.

If millions of players bought the game and left, then the article holds true, but it only gained 1166 players on steam and the player base is reduced to 198 in 3 months, so it has never been a 1 person experience and some are still willing to play for hundreds of hours. It is just a common bad selling game as many have not heard of it, not one where it disappoint millions of people.

I won't blame square because when the company needs to turn huge investor's money into profit, they naturally studied every possible cash growing system. It is not realistic to make a game and expect it to become the next killing app. I believe they have been stressed by investors. I blame all these people who just throw money and expect profit.

It's a freaking live service game and unless they somehow pull their heads out of their butt , Fix it and advertise it it's probably just gonna be a dead game that is no longer be playable somewhere in a near future.
I never get what such publisher think when they create live service games.

You always have that inbuilt massive hurdle right from the start in that it's an online game. It LIVES on the fact that you have people playing, unlike single player. So you MUST advertise it at minimum.

Then you have the additional problems that you must keep things engaging for the players too - you have the catch 22 that the more involved players will get bored more quickly and exhaust content, so you have to keep ahead on that too.

And yet they can't grasp these patnently simple concepts.
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所有讨论 > Steam 论坛 > Off Topic > 主题详情
发帖日期: 2022 年 5 月 7 日 上午 10:13
回复数: 35