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Epic and Uplay and Origin are complete trash.
Valve did adjust their store cut a while back, and the key generation seems like a reasonable enough system. But maybe putting pressure on them will shake them out of their comfortable laziness and they'll remember how they got to where they are start making 1st party games again.
Isn't 30% the standard across most other game publishing platforms as well?
Isn't there another platform that is now offering to take just a 12% cut? I swear I saw something on these forums about it.
Uh...Humble haven't been owned by Wolfire since 2010. They got spun off as a separate company almost immediately after they were founded. They're now own by the same company that owns IGN, have been for some years now.
...If i can afford a game or whatever, I buy it.
I mean back in the day when i paid $100 NZD for a big boxed game, I'm sure whatever shop i was buying it from was making a good profit.
Wolfire says that the Humble Bundle in particular has been a victim of Valve’s practices — the lawsuit claims that “publishers became more and more reluctant to participate in Humble Bundle events, decreasing the quantity and quality of products available to Humble Bundle customers,” because they feared retaliation if Humble Bundle buyers resold their Steam keys on the grey market for cheap — and though Valve once worked with Humble Bundle on a keyless direct integration, the lawsuit claims that Valve abruptly pulled the plug on that partnership with no explanation.
I could be wrong, but I think it was different buying hard copies.
I believe that at the time, video game stores would buy bulk batches from the developer/publisher for a set fee, then would mark up the price to gain profits when selling. Buy for a dollar, sell for two.
if companies feel they should get a higher cut, they are most likely going to fight for it
there was tons of standards in history that changed, expectations change over time and i dont see a reason why this industry would be exempt from this