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Fordítási probléma jelentése
I never got the impression that Valve was trying to promote Index. My impression when i seen their video and their documentary was promote on what VR can do. Before Index came along i don't think they are were any headset that did what index could do like finger-tracking.
I honestly doubt Oculus could come this far without Valve giving their VR tech for free.
I also remember reading it on resetera a person said Facebook CEO Mark was so impressed with Valve that he wanted to buy Valve or atleast their VR division.
The issue is that with an industry that is already risk averse, due to spiralling costs, simply aren't going to develop games for something that only a small minority of people have. That's the age-old paradox that has tanked systems and even companies in the past.
Sega, for example. The Dreamcast is a great little console, but it suffered from a variety of problems, which culminated in people not buying it because there weren't enough good games at the time, and developers weren't developing because there weren't enough people owning them to risk developing for.
It sucks that this is the case, as it's a hurdle EVERY new piece of hardware has to get over or they WILL fail.
But worse than this, VR has even more problems. For a start it's not so far been demonstrated that it is a great platform for gaming. You can't do it long term, and many people can't even play it at all. So you're discounting people who get motion sickness, and the disabled (which factor around 20% of ALL gamers). That's a pretty unassailable problem.
I'm sorry you're in this situation but it is what it si and nothing can change this.
Let me ask you something. Yachts cost about 100 grand 1/2 a mill or more depending. They're good money and quality. Never seen a horribly made one unless it got wrecked.
The cost to labor is actually quiet cheap if you do it alone. So let me ask you why are there no factories that make specifically yachts? Why don't you open one?
Why are there millions of dime a dozen car factories but seldom 1 "factory" that makes mercedes benz or rolls roycs or ferraris (if you wanna call it a factory)?
Because the tech is there but the cost and software aren't
There's a Catch 22:
Hardware won't be made mainstream unless there's a game to entice its purchase.
Games won't happen unless the hardware is mainstream enough.
As someone who gets sick playing certain regular games I simpathise. Certainly VR isn't for everyone (I surprisingly haven't gotten sick using it)
Because not everyone suffers from it.
Same could be said for regular gaming. There's always going to be games pushing the envelope of gaming hardware ('Can it run Crysis' is a meme as old as time itself) VR is no different in that regard. But as with any hardware it'll reach a place where a reasonable experience can be given with reasonable hardware (at a reasonable pricing)
Obviously.... they promote VR and how "good" it is... to sell more index...
As you might have seen, index sales, went pretty much up and they have a large market share of the tiny minority that use VR now...
Not that many are willing to shell 1K bucks for a head set.
Not really.. its main issue is not even pricing.. it is its restrictions and hassles.. This is why AR/MR will take over in a few years and be the common thing do on their phones/tables/Eyeophones (not iphone)
VR is a part of MR as well, so.....
I still remember when mobile phones costed an arm and a leg.
All tech goes down in price eventually. There's already a market of more consumer-level friendly headsets if one looks beyond the Index.
What tech would that be?
VR has been around for ages. There are controllers called virtual gloves with did hand and finger tracking. Lots of games have head tracking included by default.
Todays game developers are the problem when they can't even include the option to rebind keyboard controls for their multiplatform rubbish.
I think this reason is simple, because most people do not have an Index, and that's why you barely see anything released for it. Now, if they gave me a development kit, and a powerful enough system, then I could create something for it. But right now, that's just not going to happen. Because I have to upgrade my hardware to a "NASA" computer, to be able to work with the thing.
It has very high system requirements.
Not comparable tbh.
Also if you look at trends, of ie mobiles, LCD, etc.. you see a hike and interest, in VR not so much in its current form. Again... even investors focus more on MR/MX for mobiles/headsets/etc.
VR will be niche as a gaming platform, even more so because it is not a core item... But ofc.. could be wrong, trends can change direction. VR also has way to many issues and kinks atm..
Again.. Price is not the biggest issue with VR if you ask me.
I've never said VR was out there to dethrone anyone. Just it's bound to become cheaper and cheaper as every other tech out there.