Összes téma > Steam fórumok > Off Topic > Téma részletei
where is vr AAA games? we have hardware without games!!!!
we have valve index, but the only amazing game is Half Life Alyx.
the others vr games are not polished and most of all is boring.
Whyy? whyyyy
< >
3145/93 megjegyzés mutatása
Darkie eredeti hozzászólása:
Sanguine eredeti hozzászólása:
we have valve index, but the only amazing game is Half Life Alyx.
the others vr games are not polished and most of all is boring.
Whyy? whyyyy

You mean, why would companies backrupt themselves to sell to 2% of the overall steam gamers? it is a tiny minority segment....

The only AAA titles, you will see are the likes of HL:A where the developer (in this case Valve) used the game to promote their own VR hardware.... the game (HL:A) itself, made a huge loss... (despite being the best VR game ever)

It would be akin to trying to sell skis in Nigeria

I never got the impression that Valve was trying to promote Index. My impression when i seen their video and their documentary was promote on what VR can do. Before Index came along i don't think they are were any headset that did what index could do like finger-tracking.

I honestly doubt Oculus could come this far without Valve giving their VR tech for free.

I also remember reading it on resetera a person said Facebook CEO Mark was so impressed with Valve that he wanted to buy Valve or atleast their VR division.
As others have stated already the problem is not that YOU Have the hardware and WANT the games.

The issue is that with an industry that is already risk averse, due to spiralling costs, simply aren't going to develop games for something that only a small minority of people have. That's the age-old paradox that has tanked systems and even companies in the past.

Sega, for example. The Dreamcast is a great little console, but it suffered from a variety of problems, which culminated in people not buying it because there weren't enough good games at the time, and developers weren't developing because there weren't enough people owning them to risk developing for.

It sucks that this is the case, as it's a hurdle EVERY new piece of hardware has to get over or they WILL fail.

But worse than this, VR has even more problems. For a start it's not so far been demonstrated that it is a great platform for gaming. You can't do it long term, and many people can't even play it at all. So you're discounting people who get motion sickness, and the disabled (which factor around 20% of ALL gamers). That's a pretty unassailable problem.

I'm sorry you're in this situation but it is what it si and nothing can change this.
Not streamlined yet.

Let me ask you something. Yachts cost about 100 grand 1/2 a mill or more depending. They're good money and quality. Never seen a horribly made one unless it got wrecked.

The cost to labor is actually quiet cheap if you do it alone. So let me ask you why are there no factories that make specifically yachts? Why don't you open one?

Why are there millions of dime a dozen car factories but seldom 1 "factory" that makes mercedes benz or rolls roycs or ferraris (if you wanna call it a factory)?

Because the tech is there but the cost and software aren't
Rage628 eredeti hozzászólása:
Second, the mentality of VR users is terrible. Those ♥♥♥♥♥♥♥ do nothing but demand perfect VR support/compatibility EVERYWHERE, even on the games which are perfectly working on normal monitors.
Now you know how we feel us singleplayer gamers when multiplayer gamers come out demanding every game to be catered to their tastes. Not as much to do with VR as it is to general gamer behaviour.


Kamiyama eredeti hozzászólása:
If a console manufacturer made their next console a VR headset you would see AAA VR games.
There's a Catch 22:
Hardware won't be made mainstream unless there's a game to entice its purchase.
Games won't happen unless the hardware is mainstream enough.

Rage628 eredeti hozzászólása:
First, my personal VR experience was terrible (inb4 "DON'T USE CHEAP CARDBOARD BOX SETUP POOR PEASANT LOLOLOLOLOL" I had an oppotunity to test Oculus Rift). I got literally sick from that.
As someone who gets sick playing certain regular games I simpathise. Certainly VR isn't for everyone (I surprisingly haven't gotten sick using it)

Rage628 eredeti hozzászólása:
The game was far from playable without almost having seizure. I have totally no idea why those people want to suffer from headache.
Because not everyone suffers from it.

Rage628 eredeti hozzászólása:
Third, the possible affection for PC spec is terrible. No matter if those goggles and rakes get cheaper the requirement for PC will, if not skyrocket, get much higher, only to make PC gaming unavailable again.
Same could be said for regular gaming. There's always going to be games pushing the envelope of gaming hardware ('Can it run Crysis' is a meme as old as time itself) VR is no different in that regard. But as with any hardware it'll reach a place where a reasonable experience can be given with reasonable hardware (at a reasonable pricing)
WhiteKnight eredeti hozzászólása:
Darkie eredeti hozzászólása:

You mean, why would companies backrupt themselves to sell to 2% of the overall steam gamers? it is a tiny minority segment....

The only AAA titles, you will see are the likes of HL:A where the developer (in this case Valve) used the game to promote their own VR hardware.... the game (HL:A) itself, made a huge loss... (despite being the best VR game ever)

It would be akin to trying to sell skis in Nigeria

I never got the impression that Valve was trying to promote Index. My impression when i seen their video and their documentary was promote on what VR can do. Before Index came along i don't think they are were any headset that did what index could do like finger-tracking.

I honestly doubt Oculus could come this far without Valve giving their VR tech for free.

I also remember reading it on resetera a person said Facebook CEO Mark was so impressed with Valve that he wanted to buy Valve or atleast their VR division.

Obviously.... they promote VR and how "good" it is... to sell more index...
As you might have seen, index sales, went pretty much up and they have a large market share of the tiny minority that use VR now...
VR is too niche cos it's pricy.

Not that many are willing to shell 1K bucks for a head set.
n00by eredeti hozzászólása:
VR is too niche cos it's pricy.

Not that many are willing to shell 1K bucks for a head set.

Not really.. its main issue is not even pricing.. it is its restrictions and hassles.. This is why AR/MR will take over in a few years and be the common thing do on their phones/tables/Eyeophones (not iphone)


VR is a part of MR as well, so.....
Darkie eredeti hozzászólása:
Not really.. its main issue is not even pricing.. it is its restrictions and hassles.. This is why AR/MR will take over in a few years and be the common thing do on their phones/tables/Eyeophones (not iphone)


VR is a part of MR as well, so.....
Would even add other things like: how eye friendly is it? And if i´m supposed to do anything like it would be in real life - why not join some sports club and do it in real life? Or larp it out? I mean the problem with VR, AR or MR would be the input anyways. I didn´t understand those home fitness videos and basically see VR as the same thing. My guessing: it´ll stay niche. The only real advantage i see is the smaller screen - so less resources are needed to produce that stuff.
n00by eredeti hozzászólása:
VR is too niche cos it's pricy.
So were LCD televisions two decades ago.

I still remember when mobile phones costed an arm and a leg.

All tech goes down in price eventually. There's already a market of more consumer-level friendly headsets if one looks beyond the Index.
Tito Shivan eredeti hozzászólása:
n00by eredeti hozzászólása:
VR is too niche cos it's pricy.
So were LCD televisions two decades ago.

I still remember when mobile phones costed an arm and a leg.

All tech goes down in price eventually. There's already a market of more consumer-level friendly headsets if one looks beyond the Index.
Some phones still cost 1,000 dollars
Rattled (sfm commissions) eredeti hozzászólása:
Tito Shivan eredeti hozzászólása:
So were LCD televisions two decades ago.

I still remember when mobile phones costed an arm and a leg.

All tech goes down in price eventually. There's already a market of more consumer-level friendly headsets if one looks beyond the Index.
Some phones still cost 1,000 dollars
you completely missed the point
WhiteKnight eredeti hozzászólása:
Darkie eredeti hozzászólása:

You mean, why would companies backrupt themselves to sell to 2% of the overall steam gamers? it is a tiny minority segment....

The only AAA titles, you will see are the likes of HL:A where the developer (in this case Valve) used the game to promote their own VR hardware.... the game (HL:A) itself, made a huge loss... (despite being the best VR game ever)

It would be akin to trying to sell skis in Nigeria

I never got the impression that Valve was trying to promote Index. My impression when i seen their video and their documentary was promote on what VR can do. Before Index came along i don't think they are were any headset that did what index could do like finger-tracking.

I honestly doubt Oculus could come this far without Valve giving their VR tech for free.

I also remember reading it on resetera a person said Facebook CEO Mark was so impressed with Valve that he wanted to buy Valve or atleast their VR division.

What tech would that be?
VR has been around for ages. There are controllers called virtual gloves with did hand and finger tracking. Lots of games have head tracking included by default.

Todays game developers are the problem when they can't even include the option to rebind keyboard controls for their multiplatform rubbish.
It should have an editor. You can create some games yourself, if you have the thing.

I think this reason is simple, because most people do not have an Index, and that's why you barely see anything released for it. Now, if they gave me a development kit, and a powerful enough system, then I could create something for it. But right now, that's just not going to happen. Because I have to upgrade my hardware to a "NASA" computer, to be able to work with the thing.

It has very high system requirements.
Legutóbb szerkesztette: AustrAlien2010; 2021. febr. 22., 11:44
Tito Shivan eredeti hozzászólása:
n00by eredeti hozzászólása:
VR is too niche cos it's pricy.
So were LCD televisions two decades ago.

I still remember when mobile phones costed an arm and a leg.

All tech goes down in price eventually. There's already a market of more consumer-level friendly headsets if one looks beyond the Index.

Not comparable tbh.
Also if you look at trends, of ie mobiles, LCD, etc.. you see a hike and interest, in VR not so much in its current form. Again... even investors focus more on MR/MX for mobiles/headsets/etc.

VR will be niche as a gaming platform, even more so because it is not a core item... But ofc.. could be wrong, trends can change direction. VR also has way to many issues and kinks atm..


Again.. Price is not the biggest issue with VR if you ask me.
Legutóbb szerkesztette: AdahnGorion; 2021. febr. 18., 11:06
Darkie eredeti hozzászólása:
VR will be niche as a gaming platform, even more so because it is not a core item... But ofc.. could be wrong, trends can change direction. VR also has way to many issues and kinks atm..
Tech becoming cheaper is a different subject than a market being niche. The displays now mounted on a HMD would have costed an arm and a leg five years ago. Likewise for the GPU power required to run a VR game.

I've never said VR was out there to dethrone anyone. Just it's bound to become cheaper and cheaper as every other tech out there.
< >
3145/93 megjegyzés mutatása
Laponként: 1530 50

Összes téma > Steam fórumok > Off Topic > Téma részletei
Közzétéve: 2021. febr. 17., 7:36
Hozzászólások: 94