Instale o Steam
iniciar sessão
|
idioma
简体中文 (Chinês simplificado)
繁體中文 (Chinês tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Tcheco)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol — Espanha)
Español-Latinoamérica (Espanhol — América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polonês)
Português (Portugal)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar um problema com a tradução
Dying countless times until you realize that you're only dying because you're unskilled and haven't mastered the mechanics yet. In other words, these games take a certain deal of patience and skill. But they're definitely not as brutal as people tend to make them out to be.
After your first run, you'll begin to wonder why in the world you thought the series was so difficult. There's a certain feeling of satisfaction you get when you master the mechanics, enemy move sets, and overall fluidity of the game.
Then when your completed build of choice comes together, it's a thing of beauty. You did it: you conquered all the areas, the bosses, completed your build, and ultimately went on to probably PvP online while also getting good at that.
So in conclusion, people like me enjoy these games because they don't hold your hand and it takes a certain amount of skill and patience to learn the mechanics. Once you do, it feels rewarding and you'll want to introduce people to the series.
on a side note the reason Dark Souls is my favorite game isn't even because of the gameplay, but rather the ideology it forces you to learn in order to beat the game, the same skills and mindset that is required to beat Dark Souls is the same that is required to be successful in real life.
This is the barrier that stops me from playing souls-like games. I can't overcome the frustration of repeated failure and having to restart the same boss fights again and again. Winning feels hollow because I'm left feeling like I never want to do it again.
I have a limit of 3 deaths, before I take a break and calm down.
Dark Souls is really not that hard, after you learn the mechanics and some general rules.
For one: Always keep the shield up and walk, when exploring. This prevents most deaths by surprise.
Upgrades are King, when it comes to weapons. Upgrade the one you like and learn to use, as high as you can.
The rest is a matter of learning enemy placement and behavior, not just that of bosses either.
First time I enjoyed playing DS1 was when I followed a tutorial on how to be OP (Black Knight Halberd and how to level it up).
Second times was a twink guide for a sorcerer, though I only used it to get started as I don't PvP, so don't need a twink (low level, high gear character).
I have played several games, from start to finish, using either a Strength build (Havel 4 life) or Int/Str hybrid build (Dark Sorcerer). I don't tend to play on New Game + as I never felt the need to do so and it often feels like it defeats the purpose, since you keep all your gear, levels and stats.
Winning after all that fells more like a relief to me, not empty, but I guess that is a matter of what one's personal description of it is.
Roller coasters, for example, some describe the feeling as "excitement", but I always called it "fear".
Then that is more of a personal thing that can't be explained. Some part of you just doesn't feel the same as others, so the design is missed on you.
No matter how others explain why they may like something, neither will understand as both simply have different feelings from playing.
Much as with roller coasters and me.
Hmmm interesting maybe it’s a delay reaction who knows I just know this is the case for me and I’m sure many other people heck even playing games out side of dark souls provides me a ton of dopamine.
Hmmm interesting maybe you will feel more dopamine satisfaction when you know hot to precisely beat a boss etc and or have better gear idk I will say if you are a new player to dark souls it will be very hard and frustrating but once you get used to the gameplay mechanics and the bosses you then should start to feel the dopamine as you go around the game for the second play through flexing on the bosses.
It is 3rd person dodge dodge, hit combat. Often with unfair enviroment or awful control sceme/responce, coupled with plenty of boss fights were you do those dodge dodge hit sequence fights..
For me, it is a console genre. I also don´t consider it hard, just boring, annoying and often not very well made.