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Kyle Nuva Oct 28, 2018 @ 1:54am
why do horror games suck?
all of them with little to no game play, no plot or story. no goal, if a ending does exist, it sucks, the graphics sucks, the story sucks, its too dark, cant finish the game either cause of a something your path, cant escape and or escape from said monster. games that feel pointless, make you ask, that was it? they arnt scary, they are dumb

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Showing 1-15 of 28 comments
Because it is hard to do good horror or psychological horror writing.

It is especially hard if the protagonist/player is a capable and strong character.

So they just fall back on jumpscares and the "I'm a helpless wussy and have to run away" mechanic.
Beyond Oct 28, 2018 @ 1:58am 
From what you said, it seems like it's just you that suck.
Last edited by Beyond; Oct 28, 2018 @ 1:58am
Originally posted by kowaretakokoro:
From what you said, it seems like it's just you that suck.

lulz.
Tuki Oct 28, 2018 @ 2:19am 
They rely too much in jumpscares and gore in Mortal Kombat levels, while also the stories are hardly believable to incredible, and there isn't good suspense rather than only an unsettling song and a low quality almost completely dark place
Originally posted by Sir Dookface McFerretballs:
"I'm a helpless wussy and have to run away" mechanic.
I hate this mechanic, I actually feel more fear in games where I can actually defend myself somehow with weapons or your enviroment instead of just running away like a pu$$y the only way to "succeed"
Last edited by Tuki; Oct 28, 2018 @ 2:22am
Originally posted by Foxcopter:
They rely too much in jumpscares and gore in Mortal Kombat levels, while also the stories are hardly believable to incredible
Originally posted by Sir Dookface McFerretballs:
"I'm a helpless wussy and have to run away" mechanic.
I hate this mechanic, I actually feel more fear in games where I can actually defend myself somehow with weapons or your enviroment instead of just running away like a pu$$y the only way to "succeed"

Hell yeah.

I want a game done in the style of Predator where your character is some highly trained bad@$$ with all kinds of back-up and weapons, and yet still pull off being scary by using traps and psychological ploys and such, while still having antagonists that can be killed along with you.
Last edited by Sir Dookface McFerretballs; Oct 28, 2018 @ 2:23am
Tuki Oct 28, 2018 @ 2:28am 
Originally posted by Sir Dookface McFerretballs:
Originally posted by Foxcopter:
They rely too much in jumpscares and gore in Mortal Kombat levels, while also the stories are hardly believable to incredible

I hate this mechanic, I actually feel more fear in games where I can actually defend myself somehow with weapons or your enviroment instead of just running away like a pu$$y the only way to "succeed"

Hell yeah.

I want a game done in the style of Predator where your character is some highly trained bad@$$ with all kinds of back-up and weapons, and yet still pull off being scary by using traps and psychological ploys and such, but still have antagonists that can be killed.
Yeah, got the sarcasm, but no, I didn't meant I want my games like RE5 and upper to them
Cassidy Oct 28, 2018 @ 2:36am 
Originally posted by Knight Wolf:
all of them with little to no game play, no plot or story. no goal, if a ending does exist, it sucks, the graphics sucks, the story sucks, its too dark, cant finish the game either cause of a something your path, cant escape and or escape from said monster. games that feel pointless, make you ask, that was it? they arnt scary, they are dumb
Penumbra, Amnesia, SOMA and Alien: Isolation beg to differ.

:sakura:
Daxank Oct 28, 2018 @ 2:45am 
Originally posted by Sir Dookface McFerretballs:
Originally posted by Foxcopter:
They rely too much in jumpscares and gore in Mortal Kombat levels, while also the stories are hardly believable to incredible

I hate this mechanic, I actually feel more fear in games where I can actually defend myself somehow with weapons or your enviroment instead of just running away like a pu$$y the only way to "succeed"

Hell yeah.

I want a game done in the style of Predator where your character is some highly trained bad@$$ with all kinds of back-up and weapons, and yet still pull off being scary by using traps and psychological ploys and such, while still having antagonists that can be killed along with you.
Metro kinda does that :goggles:
Originally posted by 🎃Daxank🎃:
Originally posted by Sir Dookface McFerretballs:

Hell yeah.

I want a game done in the style of Predator where your character is some highly trained bad@$$ with all kinds of back-up and weapons, and yet still pull off being scary by using traps and psychological ploys and such, while still having antagonists that can be killed along with you.
Metro kinda does that :goggles:

I would have to agree, as you can kill everything, but there is still stuff like the gargoyles that will knock you down a few pegs on the bad@$$ scale.

*pow pow pow* Oh crap! Not them! *runs away*
Gus the Crocodile Oct 28, 2018 @ 2:55am 
I wouldn't say "horror games suck". But I think they often dwell too much on "a monster is trying to kill you", which is a pretty limiting, uninteresting concept of horror.
Cyber_Wizard Oct 28, 2018 @ 2:58am 
Originally posted by 🌸 Vixinity 🌸:
Originally posted by Knight Wolf:
all of them with little to no game play, no plot or story. no goal, if a ending does exist, it sucks, the graphics sucks, the story sucks, its too dark, cant finish the game either cause of a something your path, cant escape and or escape from said monster. games that feel pointless, make you ask, that was it? they arnt scary, they are dumb
Penumbra, Amnesia, SOMA and Alien: Isolation beg to differ.

:sakura:

+1
tula Oct 28, 2018 @ 5:13am 
It does seem like horror games tend to be mass produced, while lacking good story lines, graphics, etc.and they do tend to rely on cheap jumpscares pretty heavily. However that being said, it doesn't mean that there aren't any good games out there. Usually when developers actually put in effort into making a good game that's creative, and unique they tend to do well and stand out. So I wouldn't say that there aren't any good horror games. You just gotta know where to look.
lucent Oct 28, 2018 @ 7:27am 
Dead Space 1 and 2, great games.

Pokemon on your phone, best game ever! I got a glowie pokemon!
Profile Oct 28, 2018 @ 7:41am 
I think like any "genre" there exists sucecessful, well designed and executed examples and ones less so.

The original R.E., F.E.A.R, some of the Silent Hill "series", Dead Space and to an extent, Amneisa are extremely well crafted in creating and projecting an undsettling atmosphere to the player which lends itself to the capacity of horror.
Other games, as mentioned generally above, rely on jumpscares, excessive (or simply bad) gore/effects, trite plot and do not (even attempt to) generate atmosphere.

The reason for the failings of the latter cases, I suspect, are mainly due to inexperience but also a considerable skill/talent (including other resources of time/money) gap and sometimes lacking devotion to the project - that is, not caring enough to flesh out the details or polish the porduct. A key indicator with startups and inexperienced developers on their first few attempts to rush products to market.
Cerocivr Oct 28, 2018 @ 7:58am 
Because it's easy to make a profit off them thanks to Youtube overreactors.

To make a horror game that doesn't actually suck, it needs to be made by intelligent people. Most intelligent people don't make horror.

There you go.
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All Discussions > Steam Forums > Off Topic > Topic Details
Date Posted: Oct 28, 2018 @ 1:54am
Posts: 28