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Yes, it is. Those people are only there to tie up loose ends and close some projects, then they are gone too.
thats sad
Agreed.
I have a friend that worked there. He just did a three day Disney land trip with his family. As far as they knew, everything was fine, then suddenly they were all let go with no warning or anything. From what I read, they didn't even get a severance package.
is it legal to let people go w/o severance ?
Unless it is in their contract that they get it, it is. All they are legaly required to do is give them their final paycheck when they are let go.
At least from my understanding. I'm not a lawer and never had employees.
do you think it should be legal?.
Could be they were paying too much in royalties. Think of the franchises their games were based on.
Two years to negotiate with Netflix to do a Stranger Things game. Chances are Netflix got the majority of each sale.
I'm sorry if I'm generalizing, but I don't feel that much warmth for that formula. The formula which may have also been the downfall of TTG which put most of its eggs in one basket with Twitch/Youtube let's plays potentially leeching them dry)
I feel about David Cage games the same way, yes the QTEs can be difficult and be able to wreck you not by a means of cheap death but not being able to keep up the pressure, but if QTEs are very spaced out, it doesn't really feel like an engaging "game" (especially with how streamlined some sections get if you get a quest marker to follow of some other UI aids)
But even if I did not like their games I feel bad for all those people that lost their jobs without warning. The management is horrible if they were in no position to do damage control and try to salvage what they could by maybe firing just half of the company first and ending just a few projects, instead of just finishing what they have contractual obligations to finish and letting everything sink on the spot.
I excpected them to get back on their feet when I heard they ditched their not so hot game engine a while ago, but this, wow.
From what his wife said, he is fine and searching for a new job already.
Knowing him, he probebly was angry and cussing at the company on his way home.
Alan wake was removed from sale due to the music licence expiring. Totally different. Remedy is still around and making games.
They became a niche company that made games with exactly the same gameplay formula, and the only actual "gameplay" is either selecting dialog options or QTEs. They were already finished with TWD anyway, and that was their only really strong franchise presently (whereas Sam & Max, and Strongbad were ended years ago), and without anything else to follow up with, I can see investors bailing and ... well, whatever else happened that caused thier closing.
I mean, I really do think they were at their end anyway in terms of what they could do.