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翻訳の問題を報告
Pet peeve the setting up a sequel trope. Can I just have a complete game with finality to it.
Raiders probably would create some sort of ad-hoc uniform to easily tell friend from foe, given any battles with other groups (other raiders, or people trying to rebuild communities and create agricultural settlements) are likely to be confusing messy affairs rather than well planned and organized set piece battles, meaning friendly fire would be a significant risk.
Quite possibly many such groups wouldn't think of themselves as raiders/bandits though - as we can see in many places in our history where insufficient law and order exists you frequently end up with paramilitary style groups that claim to be bringing order to the area, and demanding taxes/tributes for their protection. Successful enough groups that end up large enough to control an area and drive off most other competition would probably settle in an area and slide into some sort of despotic governmental system over time (and then as the cycle of dependency between the government and governed develops probably eventually to something more akin to a feudal system of mutual obligation).
That film was amazing. I would play that as game. Then again I got Sheltered and This War of Mine. They are intentionally depressing games and more so if you mess up.
For that matter, no one ever talks about how good dog tastes, either.
Or perfect teeth for that matter. Gotta keep those pearly whites sparkly clean!
No, the REALLY bad ones are when some people are realistically grungy, but others are totally fine, and there's no reason for the difference.
Well, they might cover how good rat burgers taste.
/does Taco Bell being the only option for eating out count as post apocalyptic? It seems like it should...
That whole movie absolutely does count as the worst kind of post-apocalyptic outcome imaginable: the "perfectly utopian" dystopia. Oh, sure, they play it for laughs, but it's truly horrifying and a fate worse than death.
Demolition Man was funny.