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번역 관련 문제 보고
You can. There are many mods already available for the Special Edition. I have 10 currently as I am a minimalist with my mods. There are over 20k of them on the Beathsda site as well.
Not all mods will, no. But many of the popular ones will. They are waiting on the script extender for the 64bit version though and that will take time.
The 32 bit, with few mods, kept crashing on me and had a lag every now and then when moving. The 64 bit fixed both those and I have not had a single crash.
Both these with light mods. (about 10 or so)
No. Many are the same modes from the 32bit. After the SDK for 64bit was released, a lot started to port them or ask the original mod makers for permission to port them. Some worked even with out being ported.
Even the Nexus has a section for SE mods and you can use the NMM as well. LOOT also works on the 64 bit.
Not sure where buying past games comes into it ?
Anyway like you, well probably worse, i have every computer and console i ever owned since 1981. This includes the 100s to 1000s of hard copy games to go with them so i think i know a elders scroll fan when i see one as i have lived and gamed the entire gaming era personally since the ZX81 onwards and the 56k phone line onwards. Hell i even played pong on a big ass arcade machine before that.
Moddings fun, i wont deny that but its not original content so shouldnt be the basis for whether or not a person likes a game or not. Its the same with all this sycophant graphics crap which only proves people have lost the ability to use there imagination and probably the reason why people dont read so much anymore as we can give them pretty pictures in remedial fashion.
That seems to be dependent on ones system. Some have had no issues, some have.
As the OP was asking about the console version, it should be the same across the board.