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Capitalism, ho!
Well, they can't invent new players and venues for every season, because that's not how football runs...
edit: As opposed to waiting a couple years for the Teams to have significant Roster changes, or maybe even some New Features to the game itself.
Bless Jim's heart, he is the only perfect human after all~
https://www.youtube.com/watch?v=R4AegesdCsY
Isn't it though? I doubt the same graphic designers worked on the same graphics. Same for programers and level designers. They all user something someone else had made.
Many use the same game engine and that is made by another company and purchased as well. It isn't just visuals that can be considered and asset flip. Besides, the entire industry is centered around one, single thing: to take assets and make money off of them. Self made or not, they are still flipping the assets in order to make a profit.
O'h, and lets not forget how many assets were flipped from devloper to devloper when making Duke Nuker Forever.
Also, even think about how many toilets look the same in most games? Even AAA ones? I bet there is a standard model that many developers use. Afterall, who wants to pay a designer and programer to make a toilet in a game.
https://www.youtube.com/watch?v=GzXAbm55DOE
Reuse is smart. Flipping is seedy. If you have to depend on assets to make a game good then your game is not good to begin with.