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报告翻译问题
That being said: Did you also tinker with HDR settings via Windows? Turning that off is a good "Step #1"
Not only that but games all have their own implementations and ways of correcting for different dynamic ranges.
The very simple rule is that you just choose whatever looks better. Some games really pop with HDR, some don't. Unless it makes a really appreciable difference, I won't use it.
The one thing you should do is download the HDR calibration software from Microsoft. This gets Windows setup for HDR. Having said that, I don't use HDR in Windows, there's no point.
I use AutoActions so I can leave it off in Windows and switch it on for each game - if needed.
Each game has it's own calibration to match the dynamic range of your monitor to the game. Just set it up and see if the game is any better. If not, then switch it off.
One of the developers of some game (I forget which) told me that it's easier to just leave HDR enabled all the time, because monitors are now designed for that and give better results with a wider range of apps. I don't do that, though.
the renodx you can find a addon filter for has a per game implementation that updates the shaders for hdr use aswel
the unfortunate part about these solutions you are responsible for the hdr presentation so you gotta tinker around with the settings that said you can effectively turn every game into hdr capable
https://www.special-k.info/
https://reshade.me/
https://github.com/clshortfuse/renodx/wiki/Mods
if you have older titles you need to use translaters to get them to a newer version of directx then you can trick specialk and reshade into thinking its a native directx 9-12 for addons directx 11 is required due to it supporting compute
very usefull program for not just the translation process but also solving compatibility issues with older games
https://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/
another translation layer dxvk you can translate color data to hdr tables for use with reshade hdr filters
https://github.com/doitsujin/dxvk
basically this has been the journey i went through over time with getting as much out of hdr i could
would start with specialk add your game then launch it if the specialk popup shows up then just open special k click on hdr then you should have another button to click on and you then get a new popup window for hdr just select hdr scrgb or pq and restart the game you should directly notice a change in how the game looks just go back in the special k menu back to the hdr settings and adjust it you can either base it on the nit of your screen or whatever looks good
you can also add reshade itself to specialk you can find how on the specialk site itself may need it because wel renodx needs to be done through reshade to get the shaders updated for hdr use
So I knew on AMD you most likely needed to change to 10bit, as long as your Display supported it. Left on 8bit, HDR or not, colors look washed out in most stuff.
I can go all the way to 12 bit, I think its just how its supposed to work, some games it toggles, some new games it seems just have build in color profiles that override.