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{
"buttons"
{
"button_0" "kb:key_o, Objective"
"button_1" "kb:key_u, Skills"
"button_2" "mouse:scroll_down, Next Weapon"
"button_3" "mouse:scroll_up, Dual Weilding"
"right_trigger" "mouse:left_button, Fire/Activate"
"left_trigger" "mouse:right_button, Aim"
"right_bumper" "kb:key_g, Dynamite"
"left_bumper" "kb:key_q, Concentration"
"button_escape" "kb:key_esc, Menu"
"button_menu" "kb:key_tab"
"backside_left" "kb:key_lcontrol, Crouch"
"backside_right" "kb:key_f, Melee"
}
"touchscreen"
{
"touch_button_0" "kb:key_1, Long"
"touch_button_1" "kb:key_2, Slot 2"
"touch_button_2" "kb:key_3, Slot 3"
"touch_button_3" "kb:key_4, Slot 4"
}
"pads"
{
"left_stick_up" ""
"left_stick_right" ""
"left_stick_down" ""
"left_stick_left" ""
"left_stick_click" ""
"left_north" "kb:key_w, Move Forward"
"left_northeast" ""
"left_east" "kb:key_d, Move Right"
"left_southeast" ""
"left_south" "kb:key_s, Move Backward"
"left_southwest" ""
"left_west" "kb:key_a, Move Left"
"left_northwest" ""
"left_double_tap" ""
"left_outer_edge" "kb:key_lshift, Run"
"left_click" "kb:key_space, Jump"
"right_north" "kb:key_up"
"right_northeast" ""
"right_east" "kb:key_right"
"right_southeast" ""
"right_south" "kb:key_down"
"right_southwest" ""
"right_west" "kb:key_left"
"right_northwest" ""
"right_double_tap" "kb:key_r, Reload"
"right_outer_edge" ""
"right_click" "kb:key_e, Use or Pickup"
// Extra descriptions for pads as a whole rather than just individual directions
pad_rollup_descriptions
{
"left_pad" "Movement"
"right_pad" "Look"
}
}
"settings"
{
}
}
// Key bindings
bind "A_BUTTON" "+jump"
bind "B_BUTTON" "+reload"
bind "X_BUTTON" "+use"
bind "Y_BUTTON" "invnextnongrenade"
bind "L_SHOULDER" "invnextitem"
bind "R_SHOULDER" "+lookspin"
bind "BACK" "togglescores"
bind "START" "gameui_activate" // (start) button - pause
bind "L_TRIGGER" "+duck"
bind "R_TRIGGER" "+attack"
bind "STICK2" "+attack2"
bind "S1_UP" "xmove"
bind "S2_UP" "xlook"
bind "DOWN" "drop"
cl_inv_showdividerline "2"
// Key bindings end
binds_per_command "1"
hud_fastswitch "2"
sk_autoaim_mode "2"
// JOYSTICK SETTINGS
joy_useNewAcecelMethod "0"
joy_name "Xbox controller"
joy_advanced "1"
joy_advaxisx "3"
joy_advaxisy "1"
joy_advaxisz "0"
joy_advaxisr "2"
joy_advaxisu "4"
joy_advaxisv "0"
joy_forwardsensitivity "-1.0"
joy_sidesensitivity "1"
joy_forwardthreshold "0.1" // movement dead zone settings
joy_sidethreshold "0.1"
joy_pitchsensitivity "-0.85"
joy_pitchsensitivity_default "-0.85"
joy_yawsensitivity "-0.9"
joy_yawsensitivity_default "-0.9"
joy_pitchthreshold "0.025" // look dead zone settings
joy_yawthreshold "0.0"
joy_curvepoint_1 "0.005"
joy_curvepoint_2 "0.1"
joy_curvepoint_3 "0.4"
joy_curvepoint_4 "0.8"
joy_curvepoint_end "2"
////
joy_useNewJoystickPeggedTest "0"
//(auto aim dampening)
joy_autoAimDampenMethod 1
joy_autoaimdampenrange "0.99"
joy_autoaimdampen "0.4"
joy_variable_frametime 1
joy_lowend "0.35"
joy_lowmap "0.1"
joy_gamma "0.1"
joy_accelscale "6.0"
joy_accelscalepoly "0.5"
joy_accelmax "1.0"
joy_accel_filter "0.9"
joy_pegged "0.8"
cl_pitchspeed "180"
joy_response_move "5"
joy_response_look "0"
joy_response_look_pitch "0"
joy_virtual_peg "1"
joy_inverty "0"
joy_movement_stick "0"
zoom_sensitivity_ratio_joystick "0.7"
joy_lookspin_default "0.25"
// JOYSTICK SETTINGS
joystick 1
option_speed_method_default "0"
cl_autowepswitch "1"
option_duck_method "0"
option_speed_method "0"
cl_rumblescale "1.0"
-speed // don't start off in the slow (walking) state
+jlook // allow looking up and down
bind "A_BUTTON" "+jump" // jump
bind "B_BUTTON" "+reload" // reload
bind "X_BUTTON" "+use" // selector
bind "Y_BUTTON" "invnextnongrenade" // select next item
bind "L_SHOULDER" "+duck" // duck
bind "R_SHOULDER" "invnextgrenade" // cycle grenade options
bind "BACK" "+speed" // walk slow while holding L3
bind "START" "slot3" // pulls out knife push R3
bind "L_TRIGGER" "+zoom" // scope/zoom
bind "R_TRIGGER" "+attack" // fire
bind "STICK2" "togglescores" // scores (select button)
bind "STICK1" "gameui_activate" // main menu (start button)
bind "S1_UP" "xmove" // moving guy forward, back, left, right
bind "S2_UP" "xlook" // aim
bind "RIGHT" "drop" // drop current item
bind "UP" "buymenu" // buy menu
bind "LEFT" "+voicerecord" // use mic
bind "DOWN" "messagemode" // chat message