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GTX 980, GTX 970 and GTX 980 ti may not be fully DX12 supported...
You know how the GTX 600 and GTX 700 series will support DX12, but they will not fully support all of DX12's features... Well, this may also be the case for the GTX 970 and GTX 980, they may not be fully supported by DX12 like Nvidia claimed!

http://forums.evga.com/DX12-feature-levels-on-980-m2335162.aspx#2335775

https://forums.geforce.com/default/topic/818065/gtx-900-directx12-feature-level-tier-level/

If this is true, then it will ♥♥♥♥ me right off. One of the reasons I bought the GTX 980 and did not wait longer was because Nvidia said it was fully supported by DX12! And now I am finding out that this may not be true, even though it is slapped on their damn box!!! Nvidia said that the 900 series cards were fully supported by DX12 that they were DX12 cards... If this news is true, then it means that the 900 series cards are not DX12 cards, but instead DX11 cards that will only support DX12 via software emulation and not actual DX12, like how DX10 cards supported DX11 via software emulation!

http://blogs.nvidia.com/blog/2015/01/21/windows-10-nvidia-dx12/
" We’re more than ready. GPUs built on our Maxwell GPU architecture – such as our recently released GeForce GTX 970 and GeForce GTX 980 – fully support DX12. "





First the 3.5GB lie, now the 900 series is not fully supported by DX12 and are actually DX11 cards! What the heck is going on with Nvidia?



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EDIT: New News
https://www.reddit.com/r/nvidia/comments/3iwt2j/oxide_nv_gpus_do_not_support_dx12_asynchronous/
最近の変更はMaster Zoneが行いました; 2015年8月31日 10時22分
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Gen X 2015年5月14日 20時31分 
lol

GCN all teh way

Markets going red again like 5 years ago
Air 2015年5月14日 20時32分 
Master Sweeper の投稿を引用:
First the 3.5GB lie, now the 900 series is not fully supported by DX12! What the heck is going on with Nvidia?
FYI, Nvidia does not have control of DirectX. You can't blame one company for what another does.

Also, take what you see on the internet with a grain of salt(ALWAYS!). The "Direct3D feature level: 11_1" that you might see on a graphics card is an identifier on the hardware that can not be changed and does not tell you whether DirextX 12 is compatible or not. DirectX 12 sounds like it is made to run on DirextX 11 hardware and is being advertised as such, so what's the problem here?
最近の変更はAirが行いました; 2015年5月14日 20時34分
Air の投稿を引用:
Master Sweeper の投稿を引用:
First the 3.5GB lie, now the 900 series is not fully supported by DX12! What the heck is going on with Nvidia?
FYI, Nvidia does not have control of DirectX. You can't blame one company for what another does.

Also, take what you see on the internet with a grain of salt(ALWAYS!). The "Direct3D feature level: 11_1" that you might see on a graphics card is an identifier on the hardware that can not be changed and does not tell you whether DirextX 12 is compatible or not.

Well even though Nvidia does not have control of DX12, they should not lie and label their card as being fully DX12 supported when it is not!

My problem is that the 900 series was advertised as a DX12 card, but really it is a DX11 card that has the same support for DX12 as a GTX 680! Nvidia said the 900 series card was fully supported by DX12 and even has it slapped all over the 900 series boxes.

Nvidia is advertising the 900 series cards as FULLY DX12 supported!
http://blogs.nvidia.com/blog/2015/01/21/windows-10-nvidia-dx12/
This is called false advertising.
最近の変更はMaster Zoneが行いました; 2015年5月14日 20時39分
It will support DX12 but it doesn't have the full 12_0 profile, which is exclusive to the newer series. That is hardware. A driver/software or micro-code upgrade won't magically give you FL12_0. What will happen is that upcoming DX12 games will still run on Fermi and newer cards by utilising the existing FL11_0 set but will also make use of exclusive DX11.3+ features such as ROVs, typed UAV loads and volume tiled resources on GPUs that fully implement the 12_0 profile.

All of the Maxwell GPUs will support the DX12 API.

The GTX 900 series have some new DX12 features including: Raster Ordered Views, Typed UAV Load, Conservative Raster and Volume Tiled Resources. They are already, waiting to go, build into the hardware (not software based). These new features can be accessed by both the DX11 and DX12 API. The graphic card just defaults to DX11, but will still access DX12 features via that in the future.

There is absolutely nothing to worry about.
最近の変更はAzza ☠が行いました; 2015年5月14日 21時29分
Azza ☠ の投稿を引用:
It will support DX12 but it doesn't have the full 12_0 profile, which is exclusive to the newer series. That is hardware. A driver/software or micro-code upgrade won't magically give you FL12_0. What will happen is that upcoming DX12 games will still run on Fermi and newer cards by utilising the existing FL11_0 set but will also make use of exclusive DX11.3+ features such as ROVs, typed UAV loads and volume tiled resources on GPUs that fully implement the 12_0 profile.

All of the Maxwell GPUs will support the DX12 API.

The GTX 900 series have some new DX12 features including: Raster Ordered Views, Typed UAV Load, Conservative Raster and Volume Tiled Resources. They are already, waiting to go, build into the hardware (not software based). These new features can be accessed by both the DX11 and DX12 API. The graphic card just defaults to DX11, but will still access DX12 features via that in the future.

There is absolutely nothing to worry about.


Nothing to worry about... Mate, you just said that Maxwell GPUs will be using an advanced DX11!!! People bought the 900 series cards for DX12, not a pseudo-DX12.
最近の変更はMaster Zoneが行いました; 2015年5月14日 21時50分
Master Sweeper の投稿を引用:
Azza ☠ の投稿を引用:
It will support DX12 but it doesn't have the full 12_0 profile, which is exclusive to the newer series. That is hardware. A driver/software or micro-code upgrade won't magically give you FL12_0. What will happen is that upcoming DX12 games will still run on Fermi and newer cards by utilising the existing FL11_0 set but will also make use of exclusive DX11.3+ features such as ROVs, typed UAV loads and volume tiled resources on GPUs that fully implement the 12_0 profile.

All of the Maxwell GPUs will support the DX12 API.

The GTX 900 series have some new DX12 features including: Raster Ordered Views, Typed UAV Load, Conservative Raster and Volume Tiled Resources. They are already, waiting to go, build into the hardware (not software based). These new features can be accessed by both the DX11 and DX12 API. The graphic card just defaults to DX11, but will still access DX12 features via that in the future.

There is absolutely nothing to worry about.


Nothing to worry about... Mate, you just said that Maxwell GPUs will be using an advanced DX11!!! People bought the 900 series cards for DX12, not a pseudo-DX12.

And I repeat: "The GTX 900 series have some new DX12 features including: Raster Ordered Views, Typed UAV Load, Conservative Raster and Volume Tiled Resources." <--- Those are all DX12 features, dude... builtin to the hardware.
Azza ☠ の投稿を引用:
Master Sweeper の投稿を引用:


Nothing to worry about... Mate, you just said that Maxwell GPUs will be using an advanced DX11!!! People bought the 900 series cards for DX12, not a pseudo-DX12.

And I repeat: "The GTX 900 series have some new DX12 features including: Raster Ordered Views, Typed UAV Load, Conservative Raster and Volume Tiled Resources." <--- Those are all DX12 features, dude... builtin to the hardware.


But we don't get all the DX12 features... We are only getting a pseudo-DX12. It is like giving someone a civic and claiming it is a ferrari just because it has ferrari wheels and doors. I paid for the full ferrari, I don't want a ferrari with a civic engine!
最近の変更はMaster Zoneが行いました; 2015年5月14日 23時19分
Oh, come on. No way Nvidia ♥♥♥♥♥ up this badly. The blow-back will be brutal if so.
最近の変更はrotNdudeが行いました; 2015年5月16日 9時14分
Perhaps...

Microsoft didn't fully disclose all DX12 features at the time, Nvidia jumped to the assumption it would be 100% supported. They did add the major hardware support for it, which was covered 100% at the time.

Microsoft then goes adding in more afterwards to DX12?

Performance wise, I don't believe it will be affected, but you might get more graphic realistic results in advance features, such as shader model?

"To get the full support of DX12 will users need to get a new graphics card?"
To get the "full benefits of DX12," Ybarra replied, "the answer is yes."

They are already marketed GTX 9XX series as full DX12 support thou... and that was my original impression of it.

GTX 970 and 980 either already belongs to this "new" category? Because I can see at least 4 major hardware functions built-in for DX12, perhaps his wording just added major confusion?

Or DirectX 12 API compatible, not full? The card is compatible with what they could design and test it up against at the time, before mass producing and selling them.
最近の変更はAzza ☠が行いました; 2015年5月15日 11時43分
Not a problem as long as we have the same advantages in terms of performance. (970 user here)
I only bought 1 GTX 980 instead of 2 for the 1920x1080 monitor I had, waiting for GTX 980Ti so I can be able to run games on the 4K monitor I have now. GTX 980Ti should be fully compatible with DX12.

Remember how it was some years ago with DX11 and DX11.1 and cards that was released, some cards supported DX11 and newer cards supported DX11.1.
最近の変更はUltrAramAが行いました; 2015年5月15日 17時33分
UltrAramA の投稿を引用:
I only bought 1 GTX 980 instead of 2 for the 1920x1080 monitor I had, waiting for GTX 980Ti so I can be able to run games on the 4K monitor I have now. GTX 980Ti should be fully compatible with DX12.

Remember how it was some years ago with DX11 and DX11.1 and cards that was released, some cards supported DX11 and newer cards supported DX11.1.

GTX 980 will not be any more compatible with DX12 than the GTX 980 and GTX 970, it will still be a Maxwell GPU.
So the DX12 demo on TitanX of Final Fantasy XV is fake then or what do you mean? I mean Titan X is not newer than GTX 980Ti.
UltrAramA の投稿を引用:
So the DX12 demo on TitanX of Final Fantasy XV is fake then or what do you mean? I mean Titan X is not newer than GTX 980Ti.


To be honest, I don't know. I would just wait before buying the card on day 1.
I won't, I'll wait for 3rd party cards with custom cooler solution and custom overclocks to be released. We should know then.
最近の変更はUltrAramAが行いました; 2015年5月15日 18時59分
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投稿日: 2015年5月14日 20時26分
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