megatron302 2021년 6월 2일 오후 4시 29분
amd Fsr will kill dlss
I see amd fanboys all over the internet saying amd FSR will kill nvidia Dlss ???
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nullable 2021년 6월 2일 오후 5시 31분 
May the best technology win. Although I'm skeptical the initial implementation of FSR is on par with DLSS 2.0. It's going to take a while before either technology is refined and dominate enough to supplant the other.

At the moment my perception is DLSS is the superior technology. However the number of PC gamers with RTX cards is still a minority. If AMD can get developers to implement FSR it would probably be able to reach a sizable number of existing AMD customers and potential anyone running a 10 series or new Nvidia card.

Let's talk in 5-10 years about which technology died.
Carlsberg 2021년 6월 2일 오후 5시 44분 
Considering fsr is open source and will run on newer nvidia cards it will not make much difference imo, no need to switch to get a feature that both gpu makers support. dlss is currently the market lead and software is already supporting it, fsr will have to prove itself to take that market away.



Snakub Plissken님이 먼저 게시:
Let's talk in 5-10 years about which technology died.

That about sums it up.
megatron302 2021년 6월 2일 오후 6시 19분 
Snakub Plissken님이 먼저 게시:
May the best technology win. Although I'm skeptical the initial implementation of FSR is on par with DLSS 2.0. It's going to take a while before either technology is refined and dominate enough to supplant the other.

At the moment my perception is DLSS is the superior technology. However the number of PC gamers with RTX cards is still a minority. If AMD can get developers to implement FSR it would probably be able to reach a sizable number of existing AMD customers and potential anyone running a 10 series or new Nvidia card.

Let's talk in 5-10 years about which technology died.
good take
Howardohyea 2021년 6월 2일 오후 6시 21분 
From what I know FSR have a wider potential but DLSS is stronger/better in the technoligy side.

I realized a lot of people don't say this, but a MAJOR thing to know is that FSR is open sourced (anyone can access the source code), meaning even IF it achieved greater adoption than DLSS, AMD can't profit on it and use it to promote their hardware.

There's also a possibility Nvidia will grab the FSR code and optimize it for their hardware along with DLSS, so no matter what happens and how wide FSR gets adopted, AMD can't earn money from it unlike Nvidia.
megatron302 2021년 6월 2일 오후 6시 24분 
Howardohyea님이 먼저 게시:
From what I know FSR have a wider potential but DLSS is stronger/better in the technoligy side.

I realized a lot of people don't say this, but a MAJOR thing to know is that FSR is open sourced (anyone can access the source code), meaning even IF it achieved greater adoption than DLSS, AMD can't profit on it and use it to promote their hardware.

There's also a possibility Nvidia will grab the FSR code and optimize it for their hardware along with DLSS, so no matter what happens and how wide FSR gets adopted, AMD can't earn money from it unlike Nvidia.
I see fanboys saying it will kill dlss because the consoles will use it ect. I want competition period. I have a 3070 laptop max power at the moment and I'm Impressed with dlss I want it in more games. With that said I think nvidia will pay as many devs as possible to add dlss
Howardohyea 2021년 6월 2일 오후 6시 29분 
megatron302님이 먼저 게시:
Howardohyea님이 먼저 게시:
From what I know FSR have a wider potential but DLSS is stronger/better in the technoligy side.

I realized a lot of people don't say this, but a MAJOR thing to know is that FSR is open sourced (anyone can access the source code), meaning even IF it achieved greater adoption than DLSS, AMD can't profit on it and use it to promote their hardware.

There's also a possibility Nvidia will grab the FSR code and optimize it for their hardware along with DLSS, so no matter what happens and how wide FSR gets adopted, AMD can't earn money from it unlike Nvidia.
I see fanboys saying it will kill dlss because the consoles will use it ect. I want competition period. I have a 3070 laptop max power at the moment and I'm Impressed with dlss I want it in more games. With that said I think nvidia will pay as many devs as possible to add dlss
assuming IF FSR kills DLSS, no one ever wins. AMD can't earn anything since it's open sourced and Nvidia lost a chunk of their proprietary DLSS market share. I'm not sure will RTX 3000 series GPU get official support from AMD, but Nvidia most likely will edit the FSR code themselves and then push it to 3000 series GPU. Or they will fund and partner with more game engines such as Unity and drown AMD in game engines that support DLSS.

The competition is excellent though.
DarkStarClassic 2021년 6월 2일 오후 7시 22분 
Always on AMD so DLSS is not important for me but..

Competition is always good and welcome. May FSR win only because it works on both AMD and Nvidia.

Open source should always win period.
UserNotFound 2021년 6월 2일 오후 7시 48분 
nVidia will do its best to ignore FSR, even pretend it doesn't exist, much like what it did with adaptive/freesync, till Freesync had gained too much traction for it to ignore. I suspect it'd be so with FSR, why?

AMD has said that the FSR demo on the GTX 1060 was proof of concept, but it's entirely up to nVidia to optimize its future drivers (after FSR is released on 22nd) for better performance uplift and possibly better PQ. nVidia card owners can't possibly expect AMD to optimize it for them somehow. My question is, do you seriously believe that nVidia would do that anytime soon?

They'll drag their feet, and say that PQ with FSR sux on GTX 1000 cards and try to sell as many of their RTX cards as possible. That's how they operate, besides, I understand that Jensen needs more leather jackets to add to his collection, so he needs to sell more RTX cards.
Lord Flashheart 2021년 6월 2일 오후 7시 54분 
megatron302님이 먼저 게시:
I see amd fanboys all over the internet saying amd FSR will kill nvidia Dlss ???

What will kill both is a similar system that can be used on games that exist already without the need for developers to put it is their games/game engines.

IF AMD could pull that off, and is exclusive to AMD CPUs, would be a very good move for them.

It would not need to be as good as DLSS 2.0 to be a winner.
Lord Flashheart 님이 마지막으로 수정; 2021년 6월 2일 오후 8시 06분
🦜Cloud Boy🦜 2021년 6월 2일 오후 8시 02분 
DLSS is overhyped. Only 40 games have DLSS support to date.
🦜Cloud Boy🦜 님이 마지막으로 수정; 2021년 6월 2일 오후 8시 02분
Tiberius 2021년 6월 2일 오후 8시 22분 
🌈Cloud Boy🌈님이 먼저 게시:
DLSS is overhyped. Only 40 games have DLSS support to date.

Kinda reminds me of physx
Lord Flashheart 2021년 6월 2일 오후 8시 56분 
Snakub Plissken님이 먼저 게시:
May the best technology win. Although I'm skeptical the initial implementation of FSR is on par with DLSS 2.0. It's going to take a while before either technology is refined and dominate enough to supplant the other.

At the moment my perception is DLSS is the superior technology. However the number of PC gamers with RTX cards is still a minority. If AMD can get developers to implement FSR it would probably be able to reach a sizable number of existing AMD customers and potential anyone running a 10 series or new Nvidia card.

Let's talk in 5-10 years about which technology died.

The key I guess will if it is used in major game engines. If epic uses it in unreal engine (4 or 5), then will be good for everyone.

nullable 2021년 6월 3일 오전 6시 09분 
megatron302님이 먼저 게시:
I see fanboys saying it will kill dlss because the consoles will use it ect. I want competition period. I have a 3070 laptop max power at the moment and I'm Impressed with dlss I want it in more games. With that said I think nvidia will pay as many devs as possible to add dlss

Well the consoles are running AMD hardware, so them adopting FSR seems likely. But AMD having a lot of hardware in console hasn't prevented Nvidia from dominating the PC gaming market or working on their own technology. I don't think DLSS is the exception there.

At worst DLSS is just a marketing tool that helps Nvidia maintain market dominance. At best it's an amazing feature that is at least as impressive as ray tracing (at least for me). And the uses for DLSS aren't limited to gaming, gaming is just one of the applications for the technology.

But fanboys are always going to frenzy over the idea of competition. Be it architecture, features, price, particular models, whatever anything they can argue over. I mean it's fine to have opinions. But at some point you still have to wait and see what actually happens.
megatron302 2021년 6월 3일 오후 2시 12분 
Snakub Plissken님이 먼저 게시:
megatron302님이 먼저 게시:
I see fanboys saying it will kill dlss because the consoles will use it ect. I want competition period. I have a 3070 laptop max power at the moment and I'm Impressed with dlss I want it in more games. With that said I think nvidia will pay as many devs as possible to add dlss

Well the consoles are running AMD hardware, so them adopting FSR seems likely. But AMD having a lot of hardware in console hasn't prevented Nvidia from dominating the PC gaming market or working on their own technology. I don't think DLSS is the exception there.

At worst DLSS is just a marketing tool that helps Nvidia maintain market dominance. At best it's an amazing feature that is at least as impressive as ray tracing (at least for me). And the uses for DLSS aren't limited to gaming, gaming is just one of the applications for the technology.

But fanboys are always going to frenzy over the idea of competition. Be it architecture, features, price, particular models, whatever anything they can argue over. I mean it's fine to have opinions. But at some point you still have to wait and see what actually happens.
absolutely agree I want competition we need competition ultimately it's better for us pc gamers . I mean nvidia as much as like them is a greedy company just look how they raised prices. With that said amd is capable as being just as greedy and we seen that with how they raised prices of the zen 3 cpu's compared to zen 2. I'm sick of amd fanboys going on about the consoles this is pc gaming we are talking about and amd has done a horrible job at competing with nividia on the discreet gpu market
megatron302 2021년 6월 3일 오후 2시 13분 
megatron302님이 먼저 게시:
Snakub Plissken님이 먼저 게시:

Well the consoles are running AMD hardware, so them adopting FSR seems likely. But AMD having a lot of hardware in console hasn't prevented Nvidia from dominating the PC gaming market or working on their own technology. I don't think DLSS is the exception there.

At worst DLSS is just a marketing tool that helps Nvidia maintain market dominance. At best it's an amazing feature that is at least as impressive as ray tracing (at least for me). And the uses for DLSS aren't limited to gaming, gaming is just one of the applications for the technology.

But fanboys are always going to frenzy over the idea of competition. Be it architecture, features, price, particular models, whatever anything they can argue over. I mean it's fine to have opinions. But at some point you still have to wait and see what actually happens.
absolutely agree I want competition we need competition ultimately it's better for us pc gamers . I mean nvidia as much as like them is a greedy company just look how they raised prices. With that said amd is capable as being just as greedy and we seen that with how they raised prices of the zen 3 cpu's compared to zen 2. I'm sick of amd fanboys going on about the consoles this is pc gaming we are talking about and amd has done a horrible job at competing with nividia on the discreet gpu market
I worded that wrong I like there tech not nvidia themselves
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