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Сообщить о проблеме с переводом
with the higher res monitor you will have more desktop space and larger viewing window for browsers editors ect..
or plug both in for multimon
you can line up top or bottom of the screens
2560x1024/720
But only lower it if that's a problem.
Then again anything lower still would be faster too if it's the graphics card holding you back.
1280x1024
1280x720
The one with the smaller number is lower resolution. Lower resolution = more FPS.
1280x720 is wider than 1280x1024.
921,600 pixels vs 1,310,720 pixels.
You’ll have a higher image resolution for 1280x1024, but you’re also rendering less polygons due to the 5:4 Aspect ratio.
1280x1024 will only give you a better performance than 1280x720 depending on the game you’re playing and how it handles aspect ratios.
CSGO is Horizontal+ widescreen...so you see more the wider the aspect ratio is becomes. This means more rendering of polygons with textures on a 16x9 ratio. If you use Antialiasing, Horizontal+ is a performance drain as a result.
A good example of all the methods used for displaying widescreen in a game can be seen here[www.wsgf.org].
For Vertical- games, use 1280x720 (there will be less to render all at one time). For Horizontal+ games and games that stretch the screen (older games like Rouge Squadron 3D) use 1280x1024 (preserving the intended aspect ratio is a good thing in most cases).
Thank you for giving me a detailed answer.
That means it has more pixels overall and there's more information on the screen for you to see.
The extra vertical pixels ("space" is ambiguous.. we don't know the monitors' physical dimentions) are especially helpful when reading text, because the "page" will be longer.
You will also have more pixels so that game images will be sharper and/or have more visual information as well.
Yes, the downside is that high resolutions can slow down the computer if it can't handle it, but for nearly all effective purposes, you probably assume that any computer you get today can handle at least 1280 x 1024. I was running an old Intel Core i3 and even one game that had Core i5 listed in it's "Minimum Requirement" could handle higher resolutions than 1280 x1024. Other games that listed "Minimum Requirements" higher than my PC also ran OK at resolutuins higher tha 1280 x 1024.... I think because they're (mis)assuming you want to use 1920 x 1080 or better.
Also, for gaming, you can usually reduce the resolution to less than your monitor to get better FPS. But you can't get more resolution than the monitor, so if you can afford the money, it's probably better to err on the side of the better resolution.