80 to 100fps on 144hz freesync monitor.
I currently have a 60hz monitor without freesync (Acer H236HL). I plan on getting a 144hz monitor with freesync. On some games like CSGO, I could easily get 144hz fps but on games like R6S I get well over a 70 to 100fps range, depending on the map.

Would it be worth it to upgrade monitors? I've been told that freesync would actually help a lot if my fps couldn't reach 144.

Edit: By freesync making it smoother I mean it removes input lag as it makes the monitor refresh rate adapt to my fps.
Ultima modifica da Rowley; 6 lug 2019, ore 20:28
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It remove tearing...
FreeSync allows you to disable Vsync in-game which will decrease input delay but without getting tearing... Although not ALL monitors with FreeSync can use that feature with Nvidia GPUs. It has to be a 10XX or 20XX series Nvidia GPU, have to use DisplayPort cable, GPU driver 417.71 or newer. But yes, if you play real-time fast pace games I think it is very much worth getting a 144Hz display! Here is a 3rd party group that have tested many different FreeSync monitors to confirm what FreeSync monitors work with it.

https://www.rtings.com/monitor/tests/motion/g-sync-compatible
Ultima modifica da Cloudy; 6 lug 2019, ore 9:15
Messaggio originale di izzelbas:
I currently have a 60hz monitor without freesync (Acer H236HL). I plan on getting a 144hz monitor with freesync. On some games like CSGO, I could easily get 144hz fps but on games like R6S I get well over a 70 to 100fps range, depending on the map.

Would it be worth it to upgrade monitors? I've been told that freesync would actually help a lot if my fps couldn't reach 144.

That's kind of the point of adaptive sync technologies. Changing the refresh rate to match how many FPS the PC can put out. Anything higher than 60hz is an improvement. And it's a nicer solution than standard VSync.
Messaggio originale di Bjørn:
It remove tearing...
Actually it does more than that.

Because it actually syncs the framebuffer with the frame output; so you get less input lag, and don't get as much perceptable stutter.

There is literally no downside to adaptive sync, other than if your FPS drops to 30, then you can see it, and it's nasty.
Like Brockenstien said,
That is what Freesync & Gsync are for. On the other side, it won't hurt to use RTSS to cap your frames at 144 to match the monitors max as well.
Ultima modifica da sawdust3d; 6 lug 2019, ore 15:06
Exact same situation I was in, had a similar Acer 1080/60 TN panel and got an AOC C24G1 1080/144 VA panel, can’t imagine going back it’s amazing.. go for it!
Ultima modifica da Talby; 6 lug 2019, ore 15:15
Messaggio originale di Autumn:
Because it actually syncs the monitor's refreshes with the frame buffer; so you get less input lag, and don't get as much perceptable stutter.
Ftfy.
Basically, FreeSync is just the VSync the other way around. With VSync GPU's front buffer waits for a signal to move a new frame from back buffer to front buffer, so the frame change won't happen during the screen refresh, also known as vblank. With FreeSync, once monitor has finished showing the frame for some period of time - it just waits for a new frame to come to front buffer, so whenever the frame is ready - the screen will show it immediately.
Wish I had one of those. They say low FPS gaming is way better with FreeSync.
Well it is nice that when you can't do 144FPS it doesn't automatically go to 72FPS. Or 60FPS to 30FPS as with Vsync.
Messaggio originale di Brockenstein:
Well it is nice that when you can't do 144FPS it doesn't automatically go to 72FPS. Or 60FPS to 30FPS as with Vsync.
It doesn't generally do that with VSync either. What you just described only applies to double-buffered VSync, and it's generally can be only seen in really old games. Pretty much any game out there utilizes triple-buffered VSync which doesn't do that. But that raises yet another problem, as if screen's at 60Hz and you've got 59FPS - screen will show the same frame twice every second, resulting in constant microstuttering. That's pretty much why FreeSync is a better solution - if it's 59FPS then it will set the refresh rate to 59Hz, no stutters.
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Data di pubblicazione: 6 lug 2019, ore 8:55
Messaggi: 9