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There's a reason why STEAM only tracks stats for STEAM titles. I'm pretty sure you can guess why by yourself.
link: Evolve[www.evolvehq.com]
There are technical reasons too. Playtime, achievements etc. are recorded against a title in Steam's database. Non-Steam games will not have a database entry as such, so Steam will not know which game is being played.
But yeah, they are not obligated to provide services outside of titles they sell, this is not the purpose of Steam.
2. Why is it wrong to suggest encouraging siphoning all of my games through Steam (which would be advertising in and of itself, simply being on the service is an invitation to use it), but it's okay to suggest third party services like Raptr and Xfire? Isn't that just directing people away from Steam as their "one stop shop" in regards to gaming? Where's the incentive to buy Tomb Raider on Steam instead of Origin if I use Raptr for my game tracking?
3. Obviously there would not be achievement tracking. Just playtime (even client-side) and have it on display on the profile. If having a "database entry"... or lack thereof... is an issue, then make database entries for popular games. The client can already pick up the games executables, why not take it a step further?
Where you buy it is up to you, there is certainly nothing wrong with buying it on Origin, but you would still require a Steam account to play it as it is a Steamworks game.
This would not be possible unless it was stored server-side as well.
It can only track times for games it knows about. When you add a non-Steam game, it just lists installed software, it doesn't know whether it's a game or not. Even Raptr cannot track times for games it doesn't know about.
Adding Steam features to non-Steam games just gives customers a reason to buy elsewhere and publishers a reason not to list their game on Steam's store, which is not what Valve want.
And steam is a one stop store more or less not gameing center but a store...
I really like the ~hours played~ idea.
Maybe you could transfer that time to an actual steam game in-case you're playing retail Oblivion and you want that playtime to be recorded for your Steam copy.
Same with mods.
And second you can just use Evolve (link on my first post) or xfire and the outhers
Tip: Try installing onto your main hard drive instead of your external USB hard drive, some games absolutely do NOT work properly (some times not at all) if they're installed on an external drive.
Giving people the option to use Steam in more areas isn't advertising for other services, since the people who would use such a feature already know about them. And already use them.
I'm aware, that doesn't mean it isn't possible... and even solely client-side playtime tracking of the Library entries would be better than nothing.
I'm not following the logic. Regarding tracking games "it knows about", I find it hard to believe that a service with literally thousands of games in it's catalog is baffled at the idea of adding a few more... even if it's just a basic information for tracking purposes. However it's being done now could surely be expanded. The only argument I would give you is licensing and whether or not they can officially acknowledge games like Mass Effect 3 that are exclusive to other services.
I'm not sure how Steam incorporating functionality for non-Steam games encourages people to buy games elsewhere. If you're using Steam's functionality, odds are you already have an account on Steam, purchase games on Steam and use it's other features with other games... at which point does this customer say "♥♥♥♥ you Steam" and go elsewhere?
If given the choice (ie. the game is available on Steam or another service), this customer would go with Steam every time. It's clearly their preferred place for gaming. If not given a choice, then that's a sale that never belonged to Steam in the first place... but at least they get some publicity out of it (everytime the person launches their game, they know it's on Steam).
That said, I'd like a feature to add non-steam games to my profile.