Steam telepítése
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Fordítási probléma jelentése
I don't ever picture Valve allowing for 3rd party clients, but they could do something similar to the way Blizzard does their BattleNET service, which uses Blizzard's own servers as well as well as user-based bittorrent.
Obviously, entirely relying on users would be a bad idea, but it could help to minimize server strain during big sales events.
P2P clients set up an specific set of issues clientside
-computer performance issues.
-firewall & routing issues.
-Network issues.
-Users leeching/not seeding
P2P infrastructures pose also ISP related issues
-Bandwith throttling.
-Protocol banning.
-Capped/tiered internet connection.
Although P2P has it's advantages, direct download still offers the most direct, straightforward and reliable way of dispatching the data from Steam servers.
Are you going to pay me for the use of my bandwidth?
Tito Shivan has some good points about the legal muddy ground and other issues, but I tend to think most of them could be worked around, especially if steam made/acquired their own client.
Steam doesn't own many of the games they distribute, but all they would have to do is negotiate with the developers/producers the right to distribute via torrent. Some would probably be concerned and say "no" on principle of distributing via Peer-to-Peer. Others would probably be all for it, look at blizzard.
As for network issues, firewall and routing issues are normally pretty easy to fix. Issues like NAT tables filling, I imagine are pretty difficult to work around on the software side. As for protocol banning and bandwidth throttling, not an issue that can be fixed in a client, but honestly sounds like an unfair tactic to me.
Leeching can also be worked around by tracker methods of preventing a user from downloading new games unless games that are installed are either actively seeding or have a ratio above 1.1.
So yes DDL is the most direct way of distributing, and torrenting does have issues, but DDLs also have issues that I'd rather not get into here. As a user with a pretty fast connection it would be quite convenient to be able to get faster, occasionally more reliable, downloads that implicitly don't fail if I lose internet/power.